M14 (Magic 2014) Card List


Accursed Spirit - M14 Spoiler

Accursed Spirit


  • Color: Black
  • Type: Creature - Spirit
  • Rarity: Common
  • Card number: 83

Intimidate

Altar’s Reap - M14 Spoiler

Altar’s Reap


  • Color: Black
  • Type: Instant
  • Rarity: Common
  • Card number: 84

As an additional cost to cast Altar’s Reap, sacrifice a creature.

Draw two cards.

“Don’t worry, your death will be as informative as possible.”
—Gorghul, augur of skulls

Artificer’s Hex - M14 Spoiler

Artificer’s Hex


  • Color: Black
  • Type: Enchantment - Aura
  • Rarity: Uncommon
  • Card number: 85

Enchant Equipment

At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

“Some treasures aren’t worth finding, let alone stealing.”
—Dack Fayden

Blightcaster - M14 Spoiler

Blightcaster


  • Color: Black
  • Type: Creature - Human, Wizard
  • Rarity: Uncommon
  • Card number: 86

Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.

“Your flesh is unprepared for my gifts.”

Blood Bairn - M14 Spoiler

Blood Bairn


  • Color: Black
  • Type: Creature - Vampire
  • Rarity: Common
  • Card number: 87

Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.

The travelers were warned to watch out for children on the road.

Bogbrew Witch - M14 Spoiler

Bogbrew Witch


  • Color: Black
  • Type: Creature - Human, Wizard
  • Rarity: Rare
  • Card number: 88

1 Mana, Tap Symbol: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.

“The hardest thing is finding the right ingredients.”

Child of Night - M14 Visual Spoiler

Child of Night


  • Color: Black
  • Type: Creature - Vampire
  • Rarity: Common
  • Card number: 89

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Corpse Hauler - M14 Spoiler

Corpse Hauler


  • Color: Black
  • Type: Creature - Human, Rogue
  • Rarity: Common
  • Card number: 90

1 ManaRed Mana Sacrifice Corpse Hauler. Return another target creature card from your graveyard to your hand.

Corrupt - M14 Spoiler

Corrupt


  • Color: Black
  • Type: Sorcery
  • Rarity: Uncommon
  • Card number: 91

Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.

Dark Favor - M14 Spoiler

Dark Favor


  • Color: Black
  • Type: Enchantment - Aura
  • Rarity: Common
  • Card number: 92

Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.

When he began to curse what he held holy, his strength grew unrivaled.

Dark Prophecy - M14 Spoiler

Dark Prophecy


  • Color: Black
  • Type: Enchantment
  • Rarity: Rare
  • Card number: 93

Whenever a creature you control dies, you draw a card and lose 1 life.

When the bog ran short on small animals, Ekri turned to the surrounding farmlands.

Deathgaze Cockatrice - M14 Spoiler

Deathgaze Cockatrice


  • Color: Black
  • Type: Creature - Cockatrice
  • Rarity: Common
  • Card number: 94

Flying

Deathtouch

Diabolic Tutor - M14 Spoiler

Diabolic Tutor


  • Color: Black
  • Type: Sorcery
  • Rarity: Uncommon
  • Card number: 95

Search your library for a card and put that card into your hand. Then shuffle your library.

The wise always keep an ear open to the whispers of power.

Doom Blade - M14 Spoiler

Doom Blade


  • Color: Black
  • Type: Instant
  • Rarity: Common
  • Card number: 96

Destroy target nonblack creature.

Duress - M14 Spoiler

Duress


  • Color: Black
  • Type: Sorcery
  • Rarity: Common
  • Card number: 97

Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

Festering Newt - M14 Spoiler

Festering Newt


  • Color: Black
  • Type: Creature - Salamander
  • Rarity: Common
  • Card number: 98

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

Its back bubbles like a witch’s cauldron, and it smells just as vile.

Gnawing Zombie - M14 Spoiler

Gnawing Zombie


  • Color: Black
  • Type: Creature - Zombie
  • Rarity: Uncommon
  • Card number: 99

1 ManaBlue Mana, Sacrifice a creature: Target player loses 1 life and you gain 1 life.

On still nights you can hear its rotted teeth grinding tirelessly on scavenged bones.

Grim Return - M14 Visual Spoiler

Grim Return


  • Color: Black
  • Type: Instant
  • Rarity: Rare
  • Card number: 100

Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.

Lifebane Zombie - M14 Spoiler

Lifebane Zombie


  • Color: Black
  • Type: Creature - Zombie
  • Rarity: Rare
  • Card number: 101

Intimidate

When Lifebane Zombie enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card.

Liliana of the Dark Realms - M14 Spoiler

Liliana of the Dark Realms


  • Color: Black
  • Type: Planeswalker - Liliana
  • Rarity: Mythic Rare
  • Card number: 102

+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.

-3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.

-6: You get an emblem with “Swamps you control have ‘Tap Symbol: Add Red ManaRed ManaRed ManaRed Mana to your mana pool.'”

Liliana’s Reaver - M14 Spoiler

Liliana’s Reaver


  • Color: Black
  • Type: Creature - Zombie
  • Rarity: Rare
  • Card number: 103

Whenever Liliana’s Reaver deals combat damage to a player, that player discards a card and you put a 2/2 black Zombie creature token onto the battlefield tapped.

Liturgy of Blood - M14 Spoiler

Liturgy of Blood


  • Color: Black
  • Type: Sorcery
  • Rarity: Common
  • Card number: 104

Destroy target creature. Add to your mana pool.

“You harbor such vast potential. It would be such a shame to let you die of old age.”
—Zul Ashur, lich lord

Mark of the Vampire - M14 Spoiler

Mark of the Vampire


  • Color: Black
  • Type: Enchantment - Aura
  • Rarity: Common
  • Card number: 105

Enchant creature

Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Mind Rot - M14 Visual Spoiler

Mind Rot (M14)


  • Color: Black
  • Type: Sorcery
  • Rarity: Common
  • Card number: 106

Target player discards two cards.

Minotaur Abomination - M14 Visual Spoiler

Minotaur Abomination


  • Color: Black
  • Type: Creature - Minotaur, Zombie
  • Rarity: Common
  • Card number: 107
Nightmare - M14 Spoiler

Nightmare


  • Color: Black
  • Type: Creature - Horse, Nightmare
  • Rarity: Rare
  • Card number: 108

Flying

Nightmare’s power and toughness are each equal to the number of Swamps you control.

The thunder of its hooves beats dreams into despair.

Nightwing Shade - M14 Spoiler

Nightwing Shade


  • Color: Black
  • Type: Creature - Shade
  • Rarity: Common
  • Card number: 109

Flying

1 ManaRed Mana: Nightwing Shade gets +1/+1 until end of turn.

Quag Sickness - M14 Spoiler

Quag Sickness (M14)


  • Color: Black
  • Type: Enchantment - Aura
  • Rarity: Common
  • Card number: 110

Enchant creature

Enchanted creature gets -1/-1 for each Swamp you contr

Rise of the Dark Realms - M14 Spoiler

Rise of the Dark Realms


  • Color: Black
  • Type: Sorcery
  • Rarity: Mythic Rare
  • Card number: 111

Put all creature cards from all graveyards onto the battlefield under your control.

Sanguine Bond - M14 Spoiler

Sanguine Bond


  • Color: Black
  • Type: Enchantment
  • Rarity: Rare
  • Card number: 112

Whenever you gain life, target opponent loses that much life.

“Blood is constant. Every drop I drink, someone must bleed.”
—Vradeen, vampire nocturnus

Sengir Vampire - M14 Spoiler

Sengir Vampire (M14)


  • Color: Black
  • Type: Creature - Vampire
  • Rarity: Uncommon
  • Card number: 113

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.

Shadowborn Apostle - M14 Visual Spoiler

Shadowborn Apostle


  • Color: Black
  • Type: Creature - Cleric, Human
  • Rarity: Common
  • Card number: 114

A deck can have any number of cards named Shadowborn Apostle.

Red Mana, Sacrifice 6 creatures named Shadowborn Apostle: Search your library for a Demon creature card and put it onto the battlefield. Then shuffle your library.

Shadowborn Demon - M14 Visual Spoiler

Shadowborn Demon


  • Color: Black
  • Type: Creature - Demon
  • Rarity: Mythic Rare
  • Card number: 115

Flying

When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.

At the beginning of your upkeep, if there are fewer then six creature cards in your graveyard, sacrifice a creature.

Thanks: MTGCounterBalance

Shrivel - M14 Spoiler

Shrivel


  • Color: Black
  • Type: Sorcery
  • Rarity: Common
  • Card number: 116

All creatures get -1/-1 until end of turn.

“Do not weep for the frail. Their time couldn’t have been that far off.”
—Nathrac, plaguesower

Syphon Sliver - M14 Spoiler

Syphon Sliver


  • Color: Black
  • Type: Creature - Sliver
  • Rarity: Rare
  • Card number: 117

Sliver creatures you control have lifelink.

Tenacious Dead - M14 Spoiler

Tenacious Dead


  • Color: Black
  • Type: Creature - Skeleton
  • Rarity: Uncommon
  • Card number: 118

When Tenacious Dead dies, you may pay 1 ManaRed Mana. If you do, return it to the battlefield tapped under its owner’s control.

Raising the bones of Hekjek the Mad proved far easier than getting them to lie back down.

Undead Minotaur - M14 Spoiler

Undead Minotaur


  • Color: Black
  • Type: Creature - Minotaur, Zombie
  • Rarity: Common
  • Card number: 119

“The work that went into creating this magnificent specimen. Horrific, deadly, well-balanced. Not all necromancers do elegant work like this.”
—Lestin, necromancer

Vampire Warlord - M14 Spoiler

Vampire Warlord


  • Color: Black
  • - Vampire, Warrior
  • Rarity: Uncommon
  • Card number: 120

Sacrifice another creature: Regenerate Vampire Warlord.

Vile Rebirth - M14 Spoiler

Vile Rebirth


  • Color: Black
  • Type: Instant
  • Rarity: Common
  • Card number: 121

Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.

Grave robbers digging down cautiously listen for anything digging up.

Wring Flesh - M14 Spoiler

Wring Flesh


  • Color: Black
  • Type: Instant
  • Rarity: Common
  • Card number: 122

Target creature gets -3/-1 until end of turn.

Xathrid Necromancer - M14 Spoiler

Xathrid Necromancer


  • Color: Black
  • Type: Creature - Human, Wizard
  • Rarity: Rare
  • Card number: 123

Whenever Xathrid Necromancer or another Human creature you control dies, put a 2/2 black Zombie creature token onto the battlefield tapped.

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  • #yoloswagster

    hi guise

  • mtgfan

    slivers looks big gut my friends allready known for running them so i might make a red/green beast deck

  • flynn

    please be reprinting archdruid

    • Carlos Pimpão

      if they dont do it my mono green will lose a lot of power and speed.

      • monogreen

        after world team champs – do u think ur mono green still lacks power?

        • Carlos Pimpão

          meh sure it is powerful but hey! he was using the archdruid ;) and now it will go with the rotation…

  • boss

    thats the way to go mtgfan

  • Khurzluk

    no lands?? f**k

    • Benjamin Nixon

      O.o look at the last page…

      • Ryan Colson

        I’d hazard to say “no lands” is accurate still :D

  • palblet

    turn 4 7/7 w/ haist? O.o

    • Charlieroo

      Yeah but you still can’t do anything with it until turn 5..

      • Johnny wolf

        yep, if you play the 7/7 in turn 4 your land that is the giant will be tapped for the casting cost, setting up your new giant and land for a removal spell..

  • stpwns

    This is the perfect time to reprint storm crow,I mean how else will i be able to beat sliver decks

    • Khorn

      according to the poor might slivers seem to have, you’ll be able to defeat a sliver deck the eyes closed with almost any deck

      • Mazuzuri

        I can say that slivers can be quite the menace, however they are ekstremely easy to beat if you know what you are doing. Especially with a mill deck.

        • Starwidow

          ive been plagued by my husbands sliver deck for months… and he was boasting how they were reprinting them.. now i know i can beat him with my mill deck.. thanks for the tip!!! i hadnt tried it against that damn sliver deck.. now i will…

  • Colonel Ludicolo

    In before Rise of Dark Realms banned in edh

    • tyrone biggums

      That’s a silly thing to say. It’s not that overpowered in EDH. Do you know how many infinite damage, infinite turns, and infinite sac there already are? Rise of Dark Realms is nothing short of fun for EDh, but it sure isn’t overpowered.

  • Joshua Knox

    I predict UW flying life gain will be very good. Warden of Evos Isle is basically a mana dork (that gets cheaper) in such a deck. I can’t flipping wait.

  • Nate

    Red got screwed… If only Wild Ricochet was 3cmc.

    • David

      Try a red burn deck with pyromancer artifact

  • Alakard

    Kalonian Hydra is only 5 mana and when it attacks it doubles all +1/+1 counters on all your creators 0_0. Kalonian Hydra is basically an 8/8 when it attacks for the first time and combined with Advocate of the Beast for (At the beginning of your end step, put a +1/+1 counter on target Beast creature you control), Kalonian Tusker (3/3) Beast for 2 mana, Rumbling Baloth 4/4 Beast for 4 mana, and Scavenging Ooze 2/2 with (Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life). Oh and if you make this a Green/Red deck than Marauding Maulhorn 5/3 Red Beast with (Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast), and Awaken the Ancient a red 4 mana 7/7 enchanted land with haste. Does this sound like the best 2014 kickstarter deck, a Red/Green hybrid for 2014? Did I mention that if you buy 4 Kalonian Hydras on ebay it will cost you $130 for 4 of them with free shipping.

  • nick

    i was waiting for a nighthawk reprint…. dammit

  • That guy

    i’d say a turn 5 7/7 haste land is strong, the hydra and awaken the ancient are going to be expensive.

  • Jacob Brown

    Omg traumatized is back! :D

  • gadget246

    Howl of the Night Pack is missing not sure what card number