• Julna Buras

    *cough* Emrakul? *cough*

    • Kahai

      Big elemetal please.

  • kmk888

    This card may not make it in Standard and definitely not in eternal contructed. But in limited and EDH this is amazing in every way

    Also the reference it’s probably making:

    “Beware that, when fighting monsters, you yourself do not become a monster… for when you gaze long into the abyss. The abyss gazes also into you.”
    -Friedrich Nietzsche

    If that is the reference I would love to see a closer picture of this art.

  • Thrull

    i hope this is not Emrakul,maybe its a super demon here to feast on all the open bloodshed and death. don’t get me wrong i love Emrakul but we just had two titans last set and were on Innistrad,the tribal plain, we don’t need the gimmick of Cthulhu, unless it a Cthulhu like Demon. as well the eldrazi work on zendikar because of its almost primal nature and themes of H.P. Lovecraft’s Gods are just other being we do not understand theme.

    • Dramon

      Thank you. I agree.

    • MrAptronym

      Whether or not it is Emrakul, I want the unnamed thing to be treated like an elder god, not a godzilla-type monster. The eldrazi are big stompy things, for a set like this I would prefer something else. My fear is that when they try and put whatever the big evil is on a card… they will remove the mystery and thus the intrigue. It’s like in a (bad) horror movie when you see the monster in full light.

      • Melissa Juice

        Well, they can simply never show the “big evil,” but that wouldn’t be interesting or satisfying.

        Also, in a good horror movie, seeing the monster in full light is amazing.

        • MrAptronym

          I beg to differ, I think the best horror keeps you guessing a bit at the end.

          • Melissa Juice

            Sometimes, for sure. I never like to be told the whole story, myself.

            But as far as outright seeing the monster goes–when done well, it can be fantastic. Think The Thing. You see the monster (in various forms) constantly.

    • Kahai

      Looks like an elemental to me! :D

  • Dramon

    WOW commander staple. This thing will create complete chaos!

    • eltratzo

      In EDH if this resolves you should win in your next turn at the latest.
      not much chaos but plenty power and boredom.

  • MrAptronym

    The flavor intrigues me, but 7 mana and my hand is a price I am not willing to play. Before anyone says this is an EDH staple… Diabolic Revelation is generally better and I don’t see many people playing it. Some people crazy for tutors might like this, but I can’t see it taking the format by storm.

    The discard could be a madness enabler… but I can’t see that if you already spent 7. I think this spell just kind of is too big for its own good. For 7 mana you set yourself up, but another 7 mana card could just as easily have won you many games.

    • Kahai

      The desire for One with Nothing is soooo great.

      FFS, i’d even take it at mythic rare, just so i can play my copies in standard…

      • MrAptronym

        It would be simultaneously the most fitting and also rage inducing reprint mythic possible. That would be such a divisive choice xD

  • wiseguy

    Terrible over costed card is terrible. Even for EDH

    • Kahai

      No, it isn’t.

      I have had plenty of games where i was either helbent or with a crappy fist and had plenty of mana. This not only lets me find three things, it can potentially put things i want in the graveyard there.

      Have an Anger in hand, opponents know better than to kill it, this is greatness.

    • Jay

      I agree with you completely , was just making sure it was not just me minamalizing the card, yeah sucks

    • Melissa Juice

      Nope. This is powerful.

  • Noinim

    Behold the first feel bad mythic of the set.

  • That Guy

    Fantastic art, bad card. i’d much rather tutor for 2 with diabolic revelation for the same cost than discard my hand and tutor for 3. This is the bad way to turn on delirium.

  • TheArchon

    in most situations, you won’t have much of a hand to discard at turn 7+. I suspect the drawback isn’t as bad as it looks. Instant speed would have been nice though.

    • Dominic Ng

      If it is instant speed I suppose it cost {6}{B}{B}{B}

  • guy

    i’m just glad no ones made a dumb storm crow joke yet.

  • Ryū

    Neat.

  • Dr. Burn Crow

    Mega-tutor? Alright, I can troll up a few dozen uses for this.

  • JLawsl

    I see a lot of people saying that this isn’t worth it because you have to get rid of your hand. This card, by itself, for 2.5 mana per card, lets you get every cards you need for combos or lets you get that extra push when you need to hold back your opponent for one more turn. If you are getting this in play, chances are, you only have this and maybe one or two cards in hand anyway. I think its kinda funny, because this card by itself would make a hedron alignment deck work. The only trivial task to worry about is getting one into exile.

    If it was only two cards, it would be pretty bad, but still cheaper then two Diabolic Tutors. Three cards at the point of getting this out means that if you get through the turn casting this, you should win the game.

  • A Simple Moose Token

    Well, there is the one truly terrible “mythic” of the bunch. I wouldn’t even play this in EDH. It’s so clunky. I swear, black, blue, and red seem to get one all star for every three trash mythic while the other colors get an even spread of pretty good.

    • kasigah

      7 mana to search for any three cards, and the only downside is discarding your hand? This is so abusable it’s not funny

      • Mr.Mayhem631

        It’s worse that an M14 rare. The only reason to play this is to get stuff in grave.

        • kasigah

          At the same rate (3 cards), it’s one mana cheaper and offer a madness trigger

          • Mr.Mayhem631

            One mana cheaper at the cost of flexibility.
            And you’re not going to have mana left over for Madness after you cast this, even in EDH.

          • Asghaad

            suuure its not like multiplayer EDH games can drag on to turn 20+ right …

            buddy i had EDH duel games where we both were playing with around 25 mana at the end…

            and there also are cards like Black Market, Caged Sun, Crypt Ghast, Magus of the Coffers and many MANY more ways to cheat mana in EDH to the point where you really can expect someone to be able to play this rather easily.

            For example, combine black market with any kind of instant boardwipe cast right before you get your turn – all the mana you will need to pull this off.

            (and in Standard there will be Vessel of Volatility, which in right circumstance will allow you to cast this five mana, so posibly T4 tutor for wincon …)

          • Mr.Mayhem631

            The point was more it’s worse that the other tutor in most ways.

    • Bige Boiy

      7 mana, discard your hand, win the game seems pretty
      good in edh

    • Melissa Juice

      This will be winning quite a few Commander games.

  • Phoenix UNBENCHED

    I can see GB ramp being a thing, and this will set you up for the finish. I like it.

  • Tragic

    I’m seeing a good use for this in Mono-Black Devotion using Nykthos Shrine to Nyx.
    Maybe even good for M-B zombies.

    T1: Play Swamp, tap for B => Play Gravecrawler
    T2: Play Swamp, tap for BB => Play Relentless Dead => Swing Gravecrawler for 2 damage
    T3: Play Nykthos, Shrine To Nyx, tap for BB => Activate Nykthos’ Devotion ability for BBB => Play Geralf’s Messenger for 2 damage = > Swing GC and RD for 4 damage.
    T4: Play Swamp, tap for BBB=> Activate Nykthos for BBBBBB => Play Behold the Beyond discarding Gray Merchant of Asphodel=> Fish for your bombs (Profane Command ideally) => Swing GC, RD, and GM for 7 Damage
    T5: Play Swamp, tap for BBBB => Activate Nykthos for BBBBBB => Play Profane Profane command for 6BB having your opponent lose 6 life and reanimating Gray Merchant to the field triggering ETB for opponent life loss of 8. GG.

    Kinda slow, but still a fun addition to devotion decks, and much more feasible than most Mono-Black.

    Edit: Also, that was a lot of acronyms, sorry!

  • Deadly Berry

    Finally a card I was long expecting, my Jeleva EDH will be very happy. And that art…

    • EDH for fun

      Tutoring in EHD kinda takes the fun out. It’s 100 card singleton for randomness. Tutors take that out, just a opinion.

      • EJ

        So put Aven Mindcensor in your deck and stop complaining.

      • Chaospyke

        You still have to draw the tutor. Its not a huge loss for the randomness

        • AlaAlba

          Yeah the only ones I find that kill variance are Tutor on a body commanders like Sisay, and Momir Vig.

      • MrAptronym

        I know a lot of it is preference but I am with you. I avoid tutors in singleton. (with the exception of land tutors)

      • Deadly Berry

        I only run demonic and vampiric tutors, this one would be the third; or I could replace demonic for this one… I’m too excited to decide!

  • Cullen Straut

    If thia resolves, you should win the game next turn.

    • MrAptronym

      Unless you lose the game because you spent turn seven or eight tapping out for this.

      • Asghaad

        as this is obviously aimed at EDH, its kinda unlikely that you either cant survive until next turn or dont win on the spot when you cast it…

  • Mr.Mayhem631

    Kinda ticked it doesn’t cost at least a wee bit less, but yay for Meren shenanigans.

  • yolksoup

    WHERE’S MY ONE WITH NOTHING?

  • Emmett Chan

    I need this as a wallpaper right now.

  • Zombie

    Good way to end the game in EDH by using your big stack of late game mana to tutor your win conditions. But not much else.

    7 mana for a tutor isn’t that great.

    • EJ

      True. The worst thing you can have in EDH is a single card which can tutor your win condition.

  • Bige Boiy

    it costs 7 (1+2+2+2) because it’s one with nothing and 3 demonic tutors

  • Derek Niles

    neat

  • Jonathan Mueller

    I can see this ending up on the banned/restricted list.

    There must be various ways in eternal formats where you can end the game when this resolves, at least if you have another card in play, in hand, or in your graveyard.

    You can tutor up *any* three cards, afer all.
    Unlike Intuition, you know they all end up in your hand.

    And the remaining cards in your hand don’t get exiled but into the graveyard, which can be an upside as well.

    • wwww

      At seven manas, I really doubt it will be banned/restricted because I know no deck that can produce that much of mana early game to break the game. The only deck that can maybe run it is storm, and even, it already has Infernal Tutor for 2 mana.

    • MrAptronym

      The issue is that cost. There are already multi-card tutors that don’t get played. If intuition and Gifts ungiven are unbanned and Diabolic Revelation is flat out unplayed, I am not sure what hope this has. Seven mana and your hand is ridiculous. I can’t imagine a viable deck where this is preferred over a one or two mana tutor for a single card.

      • Jonathan Mueller

        You definitely have a point there.

        But I thought if one card gets you that many cards from your deck, someone will eventually find a way to cheat it out, and then go for the kill from what he got from this card.

        Which multi-card tutors did you have in mind?

        • MrAptronym

          You’re probably better off including more game ending threats over copies of this. A sorcery is about as hard to cheat out as anything in magic, but if you found an effective way to do it then you would just use that to end the game.

          Multi-card tutors include: Conflux, Diabolic Revelation, Firemind’s Foresight, Gifts Ungiven, Increasing Ambition, Intuition, Jarad’s Orders, Plea for Guidance, Realms Uncharted, Ring of Three Wishes, Sunforger, Tooth and Nail and Three Dreams.

          A few of these see serious play, but most do not. True, most are more restrictive than this card, but they are also mostly cheaper, and none of them make you discard your hand.

  • Kahai

    First: great card.
    Second: This better be some epic elemental.
    Third: This better not be the only card in the block that says, “Discard your hand.”

    • justindeltora

      (careful they might hear us but.. it might be emrakul.)

      • Kahai

        I don’t want Emrakul.

        For me it’s horrible story telling and Innistrad deserves it’s own big nasties, doesn’t need someone elses….

  • Jay

    IDK I see very little potential for a 7 casting cost card that does not immediately put ur opponent in danger ?? Not very happy at this after the initial shock of how cool and unusual it is , am I wrong ?

    • MrAptronym

      That is my opinion as well. Seven mana is a lot to pay for a card just to set up something else.

    • Melissa Juice

      Any card that sets you up a win on the next turn has quite a lot of potential.

      • Jay

        A good 7 cc card should immediately impact the match, as there may not be a next turn

        • Melissa Juice

          Not necessarily.

  • DirtyHoboLord

    U/B Hedron Alignment jank hypu!!

  • DCM

    Stupid combo with R&D’s Secret Lair.

    • AlaAlba

      How?

  • justindeltora

    so am i the only one that thinks that is emrakul in the background? The curse is really eldrazi influence and that explains all the madness and delirium of the people. Why they have to skulk through shadows and investigate in order to arrive at the truth.

    • MithosFall

      It’s not Emrakul. Nahiri is what’s causing the madness.

      • MithosFall

        OK, yep, I was wrong. lol

    • Kahai

      Actually all that stuff is fairly common thing in other Lovecraft based games.

      There is a higher likelihood it is some ancient Elemental from Innistrad’s past.

  • Atarka Effreet

    Methinks that is Sorin.

  • Blahblahblahbla

    EDH bomb forever. Anyone who doesn’t think so either doesn’t play EDH or doesn’t play EDH (plays french [which isnt EDH]).

    Excited to see the foil of this!

  • wisdomseyes

    7 mana get your combo. Decent .

    Of course you have to consider the fact you are putting all your faith in your opponent having nothing, because if they have anything you lose. (having o hand does that)

    I could see it in like a black blue edh where you get something like Mikaes and Trist, then use Pact of negation counter support, but even with the free counter that is 12 mana.

    • Asghaad

      Counterspelling this will NOT get your hand discarded as discard part is not a part of the price, but in the main body, worst thing opponent can do in response to this is to have “opponent discards” effect in hand.

      • wisdomseyes

        You get your combo pieces to make your combo at the cost of your hand, your opponent can counter the combo pieces and then you are left with half a combo and no hand.

        Also counters were not the only things mentioned. All I said was “answers” because you can do spot removal occasionally to prevent combos like this, although most combos that come to mind cannot be stopped short f split second, like sudden spoiling or krosen grip.

  • JLawsl

    I can see this getting some turn 5 play in a R/B deck with Foreboding Ruins and Vessel of Volatility. G/B could also get it out a little quicker then turn 7. Its a high cost, but you just need to time it well. Black has plenty of removal for this aggro heavy format, so I am not seeing an issue with this and lots of removal matched with a two to three card combo. The trick seems to be getting this off and getting to the next turn though.