• Dr. Burn Crow

    It’s time for a MONSTER MASH!!!

  • Zachary Cooper

    I can’t believe it, they found a way to make BFM, also Even (from the magi show) totally called it.

    • Gareth Martin

      Calling it means anything these days? It’s not like they knew and you can find people making predictions about everything and anything.

      • Marvin Sürig

        We’ll I guessed that this is the way they put Brunna and Gisela in this set and on another side someone else claims another called it. I don’t care here are some Fu**’s to give *presenting the *Fu**’s*. Hope Zachary is happy :D

  • Winter Trabex

    They’re deliberately trying to break the poorly-developed MTGO programs aren’t they.

    • Zombie

      The MTGO team’s needed some kind of wake-up call, to be honest.

      Imagine if they actually cared, enough to improve the MTGO client enough to wear it was as enjoyable to play as Hex or Hearthstone? Not even Brian Kibler, active Magic player and hall of famer, wants to play on MTGO and would rather stream nothing but Hearthstone.

      Can you imagine how ridiculously popular that would be, Wizards actually putting a team that cares together and the MTGO client being an enjoyable experience?

      But instead they just keep pooping out mediocre Duels games on Steam and mobile devices.

      • Winter Trabex

        That’s been Wizards’ MO for a while now. They released a Dungeons and Dragons game for the PSP maybe 10 years ago. It was atrocious. Poorly programmed and barely playable. Their MTG books aren’t really written that well, either. They make a great card game, but I can’t say they’re good at everything else

  • Stinker289

    Well it looks like the writhing township will be part land and part eldrazi.

  • wwww

    Synchro Shokan!

  • Chaospyke

    Hoping the melded creature has haste. Cuz a 5/6 is nice, but its less nice if I can’t hit you with it.
    Also fun rules for cmc with this thing.

    • eltratzo

      since the melded crature creates itself at the beginning of combat that seems likely. (the only other reasons to meld there and not end of turn I can think of are a)all meld creatures meld at beginning of combat and they want to make them as consistent as possible b) they want to make it possible to have them as two blockers instead of one big stupid thing in a pinch. and neither sounds all that likely. there might be reasons i’m missing though ^^)

    • Daniel Mendoza

      The timing of the trigger for the rats is at the beginning of the combat step and the creature it turns to does have haste. “Chittering host”. Though there is also Brisela, Voice of Nightmares which comes in at the end step. So be careful with the triggers of meld.

  • Deadly Berry

    This mechanic is interesting, I wonder if the components remain exiled or will there be a way for them to return to the battlefield? I suppose they will remain exiled, will this fuel some eldrazi that benefit from putting cards into the graveyard from exile? That can be assumed. These “meldings” better be good, because so far trading 2 subpar cards for another subpar one doesn’t seem very appealing, and even if the creature is good you’re always at risk of losing it to 1 removal, losing 2 cards to 1 of your opponent’s.

    Another disadvantage is having a hideous card in your hand that won’t be of any use because you’ve yet to draw the other half of it to merge them, even using your turn 2 to cast this rat looks like a waste of a turn. This mechanic seems fine but the components so far look considerably weak compared to other drops of the same CMC, we have yet to see many cards so I hope I’m wrong.

    My guess is this will probably have 1 or 2 good meldings and the others will just be fodder for limited, and even if the resulting creature is good the components could be useless on their own. The halves must be good on their own or they won’t see play in competitive.

    • Reyos Blackwood

      I’d say it depends on what they meld into, the front sides may be strong, but the melded creature could have beastly abilities.

    • De’Elgathor

      Since they both have the “5/6” flip side p/t text in the corner, I’d assume that the act of melding puts them back onto the field rather than leaving them in exile.

  • Name

    So this is pretty much just ritual beast style contact fusion?

  • MyArmadaHasWurms

    both back sides together make one card like the BFM.

  • Zombie

    This is likely that experimental two-part card mechanic that was spoiled/hinted with the split Endbringer cards.

    Where each card that flips represents one half of the final card they “meld” to form.

  • Julna Buras

    So does this mean that the Hanweir card is actually a melding of a land and an eldrazi? That’d make sense.

  • Brian Schmidt

    *sigh* don’t hate me for this but all I can think of when I see these two cards is polymerization from Yu-gi-oh.

    • Gareth Martin

      I don’t hate you. I hate that game for bringing it’s filth into our homes.

    • Melissa Juice

      Luckily for me, I’ve never played Yugioh, not seen the show. Woohoo!

  • NC


  • Nolly

    This mechanic seems like it’ll be unfun with higher rarities.

  • Urdothor

    I do like the flavor of the two cards with the whole, Eldrazi fusing things going on. Plus, the two creatures are occuping the same location in the art, with the scavengers visible in the background. Thats a nice little touch.

  • Arcus Diabolus

    The biggest problem with this mechanic is the predictability that comes with it. If I see ether half of fusion in a game, I will know exactly what you’re running and that comes with the ability to counter it. This might never see play in modern for such reasons, since I could kill either half of this then surgically extract all the others from your deck, thus making the other half mostly useless before you even get the chance to draw it.

    • Princess Megiddo

      The same could be said of any two-card combo. Didn’t stop Twin Exarch from dominating when people knew exactly what was going to happen and exactly what cards to silver-bullet.

      • free the eternal

        Most 2 card combo’s like splinter twin are much easier to pull off. So far this meld mechanic doesn’t seem easy to pull off. The upkeep trigger seems hard to hit. We can hope for some better ones, with better meld triggers.

        • free the eternal

          I mean beginning of combat trigger is hard to hit sorry. Beginning of upkeep would be really hard to hit.

    • Travis Sven LeMonte

      Yeah I’m going to infinate obliterate every single one of the opposite creatures now

    • De’Elgathor

      Keep in mind, of course, that these aren’t designed for constructed play. Cards are designed for limited environments, in which you might not have the answer you need to stop it.

  • Marky Day

    “Own and control” kind of annoys me. Even if there isn’t much creatures stealing or mind control effects in standard right now, I’d still like the potential mobility of taking away someone’s combo and making it my own. I bet the “own and control” clause is going to be uniform across all meld cards.

    • Zombie

      Wizards wouldn’t do that, since they care more about ‘player experience’ than proper gameplay, even when it hampers in-depth gameplay as a result.

    • Marvin Sürig

      This is my biggest problem, too. Especially with a possible Legendary red white Gisela and a blue white Bruna which could be used in a Two-Head-Giants match as Commander and turn into a mixed creature if it wasn’t for this part.

      • Hedronal

        Worth a shot to ask your player-group for an exception about.

  • Dave

    If only this side of the card was more playable by itself. At least some deathtouch or a little ETB effect.

    • TogetherAlone

      Well its not entirely unplayable either, rat is a typing that has tribal support, if only it was a rat zombie :/

    • Gareth Martin

      You want a good card then add meld on top? Sorry but ain’t gonna happen in common

    • Kameenook

      2/1 for two gets in in limited decks, and with such a (potentially) powerful abillity sometimes a weak body doesn’t matter.

      Don’t let me compare this to Bob, because Bob is great, and unless Chittering whatever is really really good, this isn’t great, but Bob has the same body but makes up for what he lacks in punch with power.

      • Hedronal

        Sorry, what’s “Bob”?

        • Kameenook

          Bob=Dark Confidant, named after Bob Maher the player whose invitational card was Dark Confidant.

  • Nanya

    Interesting, has there ever been anything like this before?

    • Marvin Sürig

      Yes it’s commen in some other card games right now. But mtg already had the B.F.M. in an Un-Set (Fun edition) long ago.

  • Kameenook

    So to meld this, you’d need it, midnight scavengers, and chittering whatnot ? That’s really hard to assemble in a limited environment…

    • Daniel Mendoza

      Eh, both are common cards. Midnight scavengers gets Graf rats from the graveyard, 24 packs in a 8-person draft, doesn’t seem that hard with this specific two-card set. Get scavengers down in main phase 1, it becomes a 5/6 with haste. Now Gisela and Bruna, mythic and rare and the mythic can end a game early will be near impossible in limited. Also instant speed removal will severely affect if melding two creatures into one is good. Oops, in order for the main phase one thing to happen the rats must be cast in main phase 1 as well requiring 7 mana.

    • NC

      No, just this and scavengers. Chittering Host is on the back.

      These are commons, so easier than the rares you’ll never see melded.