• Bige Boiy

    if you’re playing a desert deck in edh this is why

    • Mov

      I feel like it’s a pretty trivial effect in commander though (despite doubling season shenanigans)

      • Bige Boiy

        just having this land in play prevents your opponents from playing their small problem cpmmanders, like gaddock teeg, arcum dagsson, animar, edric, kaalia…
        repeatable, uncounterable removal that costs nothing to play and has almost no downsides over a basic swamp.

        • Mov

          Fair point. But it does have a downside – if you tap it for b 40 times you’ll lose! ;p

  • Oscar

    If your Commander cares about -1/-1 counters, this becomes interesting. The opportunity cost is small enough. I guess it’s also decent in limited?

    • Mov

      Far and away the best of them in limited – basically you’ll get to choose whether the cycle deserts you draw in the late game are worth more as 1 extra random card or as a sorcery speed splendid agony. Way more powerful than any of the other lands in this cycle.

  • Gregory Walter

    It’s a bad day when you see 3 archfiends prowling around, and you’ve got nothing obstructing their line of sight.

  • Derek Niles

    All of these colored deserts are great for decks that need colorless mana and colors, and of the 5 this one seems to have the best ability

  • Vizzerdrix

    Pay 1 life to cast deaths shadow? Yup that sounds like a good idea