• galen150

    its actually possible this one could see play in the right deck i think

  • Bige Boiy

    it’s certainly a consideration for the sideboard
    at least

  • mtgthoughtz

    gain control of target win condition.

  • Gregory Walter

    Kefnet’s last word? Probably a swear.

    • Grant Jacobson

      “Oops” ~Kefnet’s Last Word

      • Happy The Cat

        “Dibs”~Kefnet’s Last Word

        • Márcio Siqueira

          “I hope he dont counter this”~Kefnet’s Last Word

    • Nathanael Lambert

      “Damnit” ~Kefnet’s Last Word

    • Caleb Halbrook

      “I ain’t the sharpest tool in the shed” — Khefnets last words

    • Caleb Martin

      “Hold my beer” ~Kefnet’s Last Word

  • Grant Jacobson

    for most of the time this is a Clone that can only target an enemy creature (but targeting that creature also exiles it) and in response your lands don’t untap. while it has potential I think there are more broken things to be doing with 4 mana

  • victorseth

    the flavor text is really sad.

  • Happy The Cat

    well, this is really good. four mana yoink a creature without an enchantment clause like mind control is already great, but the option to take artifacts or enchantments makes this really amazing.

  • Shagoth

    This are all so close, yet so far.
    Except for Red, that one would have been so close if it had two disadvantages opposed to five.

  • Oiram

    This is pretty big. Having to be able to permanently take a creature, artifact, or enchantment without it being done through an enchantment (Control Magic, Mind Control, etc.) is something else.

    In limited, if you both have a big creature, there’s no way for them to get it back excluding blinking/bouncing it or destroying it and then getting it from the grave. Using a piece of removal for that’s pretty damning, especially since it used to be yours.

    • ymmij X

      with the downside i kinda wish it were instant but that may be asking for too much. it’s a well balanced card all around

  • Vincent Godin-Filion

    Kinda the opposite of “Treachery” (When Treachery enters the battlefield, untap up to five lands.
    You control enchanted creature).
    Control Magic is crazy, and this is even better (more targets, not an aura). But your lands don’t untap… So I suppose it’s well balanced. Still a very powerful spell.
    Oh and I love the flavor text. So tragic.


    Really guys??
    This is so much weaker than Control Magic and even Uncommons like Mind Control, Biting Tether and Corrupted Conscience..
    I am not impressed one bit. Sure it will win your limited Game, but that can be said about a lot of junk rares.

    I would have considered this effect for 2 cmc, like the green one. 4 is just plain bad.

    • TogetherAlone

      this is better than most of what you mentioned. this gets anything but walkers and lands, and its not an enchantment weak to removal, you just get control of it, period.

      • DRACHIR

        Well, of course the effect is stronger than the effect of Control Magic etc., since it is no enchantment and can take other permanents than creatures.
        But let’s be realistic: 80 % of the time you will end up taking a creature and enchantment removal is rare anyway. So most of the time casting this just means you lose your Turn 5, which is the most ridiculous draw back i can imagine!

        Do you understand that you waste 8 mana in total to get control of a creature? . . . . .
        It is a limited spell and a trap for newer players who try to play this in constructed.

        • Shawn Michael Diaz

          Really depends on the meta. I could see it as mirror match sideboard if the build around enchantments like Drake Haven see play. Or if there’s a new Ulamog deck, because that’d be pretty rough to just take it.

        • dashkatae

          You’re probably not going to be playing this on turn 4 anyways. This is best saved for late game when both players are out of gas. Top decking this when your opponent has something big can win you the game right then and there. Losing the untap the next turn probably won’t matter that much at that point.

    • Kaiser

      take enchantments, take artifacts. Takes Whatever you need to take. This is better, much better.

    • Random Guy

      IMO this card is weaker, but it’s Standard removal so what did you expect?

  • jaya

    Black is the best for me

  • Robert FakeLastName

    So i’ll be taking that seedborn muse.

  • Alexandre Donnart

    What if you gain control of your opponent’s Kefnet ?

    • Mov

      Flavor draft: playing any of these Last cards means that if the relevant god is in play it should be destroyed.

      • What, like these spells need an additional drawback?

        • Mov

          Flavor draft is special. Plus it’d kill opppnents one too…

      • Shawn Michael Diaz

        Except for Hazoret, right? Or does she come back with a +1/+1 counter? Also they have to lose indestructible first

        • Mov

          Exactly right about Hazoret! You know your flavour logic.

          Maybe the others would work by saying that it’s controller sacrifices it. (Seems kinda fitting flavorwise too).

    • Caleb Martin

      If one of the gods is put into a graveyard, its controller can cast the corresponding spell from outside the game (or search library and/or graveyard then shuffle and play)

  • Deadly Berry

    As they felt their minds being intruded upon, his acolytes turned to him and asked quizzically “Kefnet… are you a -/- virgin?”