Kiora, the Crashing Wave

Kiora, the Crashing Wave



+1 Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls

-1 Draw a card. You may play an additional land this turn.

-5 You get an emblem with “At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield.”



  • bob

    so good.
    first

    • Zombie

      First to comment, last to resolve.

      • ZedWrecker

        COUNTA-SNAP! SPLIT SECOND UP IN THIS B!

        • Me

          Please, I have priority. I’d prefer a Wild Ricochet, anyways.

  • Adam Watson

    oh i love this planeswalker. wish she was a 3 drop but the fact that we finally have a simic walker means i dont really care. I Approve!!!

    • Shadow921

      if the emblem cost more loyalty i could see her being a three drop but as is (3 drop regular ultimate) she would be broken (turn 2 her turns 3-5 backup and turn 5 emblem)

    • Kevan Kramer

      She is a 3 drop. If she’s not a 3 drop you are doing something wrong or just unlucky with your draws.

      • That Guy

        “she is a 3 drop.”? No… she is a 4 drop and always a 4 drop. You can drop her on turn 3 but, drop on turn 3 ≠ 3 drop.

  • asdf

    I love this planeswalker! Every ability is so good. and fits well with simic.

  • David T

    It isn’t fake? I mean the wave in the background looks awfully familiar… I kinda hope it is real.

    • Zombie

      The art on this card is Kiora Atua’s official Wizards of the Coast art.

      Kiora Atua is an official Planeswalker, but has never been in card form before. Releasing her in a block that’s heavy on Merfolk and Krakens and other sea monsters seems like the perfect idea to me.

      • Adam Gillespie

        also its on daily mtg……

    • Shadow921

      it is infact real wizards spoiled it in their serious fun article (fitting cause getting the emblem could be seriously fun)

  • Zombie

    YES. FINALLY. KIORA ATUA IS HERE. OH MY GOD LORE FANBOY MOMENT.

    • Reap7985

      agreeing with you 110% such and awesome card both in design and artwork, cant wait for next year :D

    • Nordic

      Get to preordering, then!
      Wizards spoiled this, it is 100% real!

      • Zombie

        Believe me, I’m pre- ordering a playset the first chance I get.

        Even if she ends up not being fantastic like I think she will, the Bant and BUG control decks I’ve been brewing around her are extremely fun to play and I feel like I could make it work. I won’t really care if she’s good or not, Kiora just seems fun.

        I was one of those people that played the M14 Chandra before she took off in popularity, hopefully Kiora is the same way.

    • TehBadaxe

      Her +1 just seems fun, in terms of going “eh, I’m gonna ignore that, and get back to it later.” Stopping a Desecration Demon from being a problem til you hit removal, not caring about Stormbreath or it’s monstrosity, not letting Gideon’s 0 ability be an option, ignoring Ruric Thar, stopping Purphoros from dealing damage if necessary, stopping a Mutavault/keyrune if they have nothing else, and, the best option: stopping your opponent from dealing damage to themself with Firedrinker Satyr!

      She makes me want to preorder a playset of her, and I’m gonna make so many decks. Just Verdict and counter til her ult in Bant, pair her with Ashiok in BUG to shut up their biggest threat, steal things, and kill, or just try some level of superfriends/midrange ramp RUG deck between her and Xenagos, maybe just shoot a bunch with clan defiance, or have Savageborn Hydras be huge.

      I’m just excited for her, and will do anything to get her at the prerelease.

    • Shadow921

      urban evolution is standard and almost no one plays it (atleast in my area) but on a planeswalker it may be better.

      • Zombie

        Urban Evolution was actually played in stuff like Progenitor Bant, Bant Control, and Maze’s End Bant.

        Urban Evolution was a fine card in certain decks, but it was just too slow, and you didn’t get a permanent out of the deal. It draws you more cards, but in the end you’d probably get less out of it than Kiora, becasue Kiora can simply do more things and comes into play a turn earlier, ramp or not.

  • Tyrannödle Kung

    As much I hope this was real, the two second abilities both seem a bit too good. And as usual, nothing is sticking out of the frame… which is a big no-no as far as authenticity goes. Though, Nissa had nothing sticking out of her frame either… we’ll see. :D

    • Nordic

      This was spoiled by wizards on their official page.
      This is 100% real (and for the first time ever i consider preordering)

      • Tyrannödle Kung

        …Awesome sauce. Yes!

  • Kevan Kramer

    If she cost 3 mana she would be too op. 4 mana though still makes her a great 3 drop. If she is not a 3 drop in a U/G deck, than you built it wrong or you are unlucky.

  • MagicGALAXY

    Aauuuuuuu….that….that flavor text….AAAAUUUUUUUU so good! :D

  • Tezzim-Vin

    Love the art <3
    but everyone has probably been waiting way too long for Kiora Atua to actually care (for now) that she's a very weak walker.

    Typical responds-
    "…stfu noob, a 9/9 Kraken a turn isn't weak…" Of course Kiora comes into play with her ultimate ready to go
    "…she locks down with fog all day long…" Read again please
    "…totally shuts down red walkers…" wut
    "…-1 is the most OP thing EVER…" Apparently still not on par with Jace AOT and also 4 mana Explore is hardly considered OP

    Of course that is if the poor girl survives to do anything at all…having only 2 loyalty counters is so painful (Lightning Strike pls, y u do dis?)

    Why am I saying this? Too much expectation always equates to a huge disappointment.
    Always invest with care :) but I'm sure EDH players will love their new bestie!

    • Antares

      +1 works great on relatively even board states. What it equates to is that Kiora will work similarly to Tamiyo. You play her when there is one major threat to worry about, and use her +1 to eliminate it temporarily. I also like that she helps blank Aetherling. Why?
      Simple, either Aetherling becomes a wall that can’t deal damage, or he can’t block. Granted, control decks tend to work well enough that this isn’t the biggest of issues. But it certainly helps to have a weapon against the guy, no?

      The minus is quite good, and ensures that she won’t be a dead card, ever. Her minus lets you dump lands from your hand, dig into your deck, and fix your draws. Combined with Scry, I can’t help but think that she could make a properly built deck incredibly (like, Pro-Tour winningly) consistent. Imagine dropping her, putting down a scryland, then drawing the card. Good, right? :)

      The ultimate provides inevitability. Your opponent HAS to end the game quickly, or they will not be able to stabilize. Even an Aetherling will have trouble with the 9/9 every turn. Especially considering that you can give Trample to the tokens pretty easily.

      I think she will be a solid ~10$ card until she finds a deck. Right now the main culprits of Standard are devotion U and B, and Esper Control (with some fringe decks that aren’t viable). All she needs to become a 20-30$ card is to find a deck that can pummel those into the dust. Even if not, there’ll be enough decks in Modern and EDH that want her to keep her about the 10$ range.

      Remember, we’re not talking about Gideon The Unplayable, here (HE’S a 5$ walker, and does a LOT less than Kiora).

      • Adam Gillespie

        note about aetherling, once they bounce it the effect stopping it attacking will disappear as it will be a new permanent when it comes back

        • Antares

          You’re right. I blanked there. They can just exile it after your combat step, and it works out. DAMN YOU, BROKEN 6 CMC BLUE CARD!!! -_-

          Okay, rage over. Still, At the very least, it stops Aetherling from killing whatever it blocks, which is a plus. And the ramp/cantrip minus is great, and that Ultimate is AWESOME. THAT ONE can deal with Aetherling, just by making things fun in the race. Especially when you add in a Nylea.

      • Zombie

        It’s funny because Gideon is played in RW Devotion/RW Aggro along with Ajani in the main or in the sideboard. Both are decks that have been in the Top 8′s numerous high- level tournaments.

        Gideon is a fine walker. He’s even one of the most disgusting counters to Assemble the Legion in the game if you play him in the sideboard of UW or UWR. Jace’s +1 stops their tokens while Gideon builds up, then Supreme Verdict kills all of their tokens/other creatures, giving Gideon the chance to basically one shot your opponent.

        • Antares

          I’ve only seen one deck that made top eight using R/W in the last two or three big tournaments. It didn’t have Gideon in it. I don’t follow the tournament scene too closely, though.

          He’s really not that good. He can’t do anything when he comes in (as opposed to Jace, Vraska, Domri, Tamiyo, Garruk, etc). His 0 is good, especially now that he can’t be affected by Infect or Wither. The ultimate is never going to happen, because either you are dead because of a swarm of creatures, or you killed him before reaching it.

          Gideon is not a Planeswalker that can take over the game or win the game, like he used to be. Now he is basically an extremely niche Planeswalker that seems VERY limited use in a few strategies. I have yet to see him in a U/W deck in standard (why have Gideon, when you can play Elspeth?). U/W/R is not a great deck anymore, since Snappycaster and Resto Angel rotated, and is rarely played. Gideon needs multiple other cards to be able to function. His price tag is a reflection of how good a Planeswalker he is. He’s not on tibalt’s level of playability, but he’s definitely not a GOOD planeswalker in any way, shape, or form.

          • Zombie

            UWR, despite my loathing for the archetype, is actually taking off again. Though I’m fairly certain I’ll enjoy playing against it more while it doesn’t have Resto/Snap.

            And Gideon’s actually still worth $5-$6, solely because there are decks that use a few copies of him in side/main.

            He’s playable, and that’s all that matters. If it’s playable, someone will make it work.

          • Antares

            So you ALSO dislike playing against decks with 48 spells and 24 lands in 60 cards. XD

            I know he can be used in some decks. He just doesn’t do enough for me, personally, to consider him worth the slot. I may be misjudging, but I feel that there are better things I could be doing at the 4 mana slot. My opinion is that, if he were truly playable, someone would have broken him upon rotation.

            PS. I always thought his best bet was a Bant shell, where you could target him with Vorel on turn 4 or 5 (depending on your Ramp), to get a massive creature Gideon.

    • Zombie

      Play her in a Bant/Bug control shell. Being able to stop their best attacker or Cantrip + Extra land two turns in a row is very good.

      I’ve been playing Standard(Type 2) since Scourge. I have a decent idea of how a card will fare in the pace of Standard environments.

      She’s very good, all she needs is a control shell that can protect her.

  • Necro

    IDEAL SITUATION – Standard

    Turn 1: Breeding Pool -> Elvish Mystic
    Turn 2: Land -> Vorel
    Turn 3: Land -> Kiora // +1 on a permanent that would hurt her or could kill Vorel if he blocked it.
    Turn 4: Tap Vorel for Kiora, Kiora Ults.
    If this worked, you’ve probably won the game.

    • Xero

      Too bad Vorel can’t normally target Planeswalkers like Gilder Bairn can. I think that was for balancing reasons.

      • MagicGALAXY

        How ever you can use Liquimetal Coating and target Kiora, but that’s not in Standard :(

      • Necro

        Sorry, Mistook him for the Bairn. ^^

  • MagicGALAXY

    IT’S A CHRISTMAS MIRACLE!!!!!

    • The Apocalist

      I was literally just about to post the same thing. God damn.

      • MagicGALAXY

        lol :p :D

    • Necro

      Poor Selesnya, all alone and Planeswalkerless.

      • Antares

        We can all dream of a G/W Ajani, right? Also, I could have sworn there was one more color combination among Guilds that didn’t have a Planeswalker.

        I doubt Ajani will be G/W, though. Likely a mono-white Ajani. HE BETTER BE GOOD, WIZARDS!

        • MagicGALAXY

          The color your thinking of is RB and how about a new RW Planeswalker?

          • YouGotFranked

            Sarkhan the mad is RB.

          • Zombie

            We don’t speak of Sarkhan the Mad

          • cfranks

            Clearly you aren’t playing Sarkhan the Mad right then.

          • MagicGALAXY

            Clearly everyone plays him but Zombie because he is an amazing and colorful Planeswalker…

          • ZedWrecker

            I still don’t think Sarkhan the Mad is so bad. Honestly, if he could turn everything into dragons and keep doing it, I feel that would have been a game-breaker. Plus, keep in mind, wasn’t he around during Eldrazi fever? Imagine the frustration Eldrazi-heavy players would have known if Sarkhan turned Kozikel into a (relatively) punny 5/5 dragon. EVERY. SINGLE. TIME. While I can’t argue it would be amazing, that just seems to me like it would get abused real fast. Dragon token gets infected? Replace with healthy dragon. Enemy gets something with shroud that’s messing up game? DRAGON! For as limited as he may be on first blush, I think Sarkhan manages to be pretty decent. So yeah, we had an RB planeswalker, and I would be happy to throw him into a deck of mine any day.

          • MagicGALAXY

            Your right, but he wouldn’t be my first choice. I would rather have a Planeswalker that lasts a long time and is very helpful to may entire field of play than a Planeswalker that only survives for at least 3 turns of play, only focuses on getting 5/5 dragons and uses them to deal direct damage to an opponent. Other Planeswalkers also focus on one thing as well, but they are actually able to stay in play. Sarkhan isn’t so bad, your right about that, but again he wouldn’t be my first choose of building a deck unless it involved Dragons (in my case).

            And yes, we need a new Planeswalker that’s RB for Standard play. Wizards made a new UB Planeswalker for Standard and for a Guild. A RB Standard playable Rakdos Planeswalker would been fantastic to me.

          • ZedWrecker

            I concur with another Rakdos planeswalker. I hope he’s a minotaur and focuses primarily on creature and enchantment removal. He’d be flavorful, applicable, and most importantly, A MINOTAUR.

            I’m saying it now. Let’s get Mino-taurded.

          • MagicGALAXY

            NOW THAT’S THE SPIRIT!

          • ZedWrecker

            Rikus the Bloodboiler
            3RB
            Planeswalker-Rikus
            +1 Put a 2/2 RB Minotaur with deathtouch into play

            -2 Destroy target creature or enchantment
            -6 Put an emblam into play that says, “Whenever a creature is put into the graveyard from play, destroy an enchantment. Whenever an enchantment is put into the graveyard, destroy a creature.”

            WIZARDS. MAKE THIS PLEASE. I’LL TAKE TWO.

          • MagicGALAXY

            I like it! :D

          • Antares

            Change the Minotaur’s ability to Intimidate, and make it so the minus drops it to one loyalty. That would, I’d say, give us a winner. :)
            The Colors I’d prefer Planeswalkers in are Naya, Bant, Dega, and any 2 color combination of White (can you tell it’s my favorite color in magic?). It’s always fun to have more planeswalkers, and to vary what guilds/shards/wedges they can be good in. At the moment, Selesnya has never had a ‘walker, so I’d put them at the top of the list.

            Mine would be:
            Sechilla, Warrior King (2RW)
            +1: Target creature gains +2/+0 and First Strike
            -2: Put target creature on the bottom of its owner’s library. Its controller gains life equal to its toughness.
            -7: Put a 5/5 Avatar Token named, Sechilla, Prince of the Murmaedons with First Strike, Trample, Vigilance, Lifelink, and Haste, as well as Protection from Blue and Protection from Black.
            Starting Loyalty: 3

            Uh. . . that might be a bit broken, though.

          • ZedWrecker

            Maybe up the mana cost to 3WR, +1/+0 and first strike for the first loyalty ability, and take away lifelink and maybe vigilance on that avatar token, along with the name, and you’d be set, I think.

          • Antares

            Ok. I agree on the Plus. The thing with the Ultimate is that the idea was to represent *HIM* actually taking the battlefield. Sort of how Gideon becomes a beatdown dude. My idea was based on Achilles and the Myrmidons. XD
            FIgured it was appropriate in a block based on Greek mythology.

            So maybe changing it to:
            Sechilla, Warrior King (3RW)
            +1: Target creature gains +1/+0 and First Strike
            -2: Put target creature on the bottom of its owner’s library. Its controller gains life equal to its toughness.
            -7: Put a 5/5 Avatar Token named, Sechilla, Prince of the Murmaedons with Trample, Vigilance, Lifelink, and Haste, as well as Protection from Blue and Protection from Black.
            Starting Loyalty: 3

            I want to keep the token as hardcore, though. XD
            This way he has 2 abilities from Red (Trample/Haste) and 2 from White (Vigilance/Lifelink), and the protection from the most highly opposed color (White/Black and Red/Blue). Basically, bring in the best of both worlds. I dunno. :P
            It’s not as bad as “Fake Elspeth’s” token, right? That thing was just broken!

          • Zombie

            Sarkhan the Mad is barely even played in EDH right now.

            The last time Sarkhan the Mad was played was Standard Jund in 2010. And that’s because Jund didn’t have anything better to run instead.

          • MagicGALAXY

            He is a sin of humanity. Never speak of him ever unless you want to get a paper cut.

          • Antares

            there’s ONE R/B planeswalker. Sarkhan the Mad, no?

            On that note, I wish Gideon had been R/W. . . and playable. . . . and not absolute TURDLINESS

          • MagicGALAXY

            Right…but no. Read Sarkhan the Mad, now look at Rakdos, then read him again, now look at Rakdos.

            Repeat this 6 more times, then tell me he is okay to stay…

            And yes. Gideon would be a perfect representation of Boros :)

          • Antares

            He could also have been made playable REALLY easily. Make his plus count YOUR OWN creatures, and add in a minus ability that is effectively Condemn. Done. Playable gideon, that is mono-white. -_-
            If we can add in Red abilities, it gets even easier to make him a useful Boros Planeswalker.

            Also, Sarkhan the Mad doesn’t seem TOO bad. . . he can get rid of a useless creature of yours and give you a 5/5 dragon, gives you an extra draw, or Bolt someone. Seems okay. Not great, but not unplayable.

      • MagicGALAXY

        There just might be one in the next set though; the rumoured GW Ajani :D

        • Zombie

          Next Ajani is confirmed GW, next Ajani is confirmed to be in either Botg or Nyx.

          I hope it’s botg, GW needs some love. It’s really gotten the short end of the stick ever since Voice of Resurgence.

          • MagicGALAXY

            Oh joy!

          • joeym1239

            Id rather have an Orzhov one :)

          • Antares

            You got Sorin, Lord of Innistrad a short while ago. XD

            Now only an Orzhov walker, but a GOOD one! Let Selesnya have its Walker in the light. XD

          • MagicGALAXY

            Oh yah your right! Wizards needs to make an Orzhov Planeswalker for Standard.

          • Antares

            Where was it confirmed that he’s G/W? I know it’s speculated because of the artwork, but there’s been no actual confirmation yet, no? Did I miss something?

            Also, DGM gave us Voice, Advent, and Courage. Seems like a pretty GOOD stick. XD
            Plus, M14 gave us Hydra and Archangel as good curve toppers, Jedi for the middle, Sovereign to beat other creature decks, and Banisher to remove nasty creatures.
            Theros was a bit of a bust, but it honestly seems that unless you played Blue, Black, or Esper Control you really didn’t get much. XD

            I think Theros will be much better expanded upon when Born of the Gods and Journey Into Nyx come into their own. At least, I hope. I’d hate to be playing “Bad version of Innistrad/RTR Standard” for another year (thank god Modern and EDH are picking up at my LGS).

          • Zombie

            Hydra and Archangel are both extremely slow (Archangel isn’t even used in the Sideboard of UW/Esper/USA Control anymore), Advent is played in one deck, and Voice is played in 2.

            GW had 3 major players at the release of Theros. Voice of Resurgence, Loxodon Smiter, and Fleecemane Lion. Those were the backbone of any GW Midrange/Aggro deck, because that was the baseline of power for GW.

            And now, all 3 of those cards just aren’t as good as they were.
            -Last Breath, which is played in every single control deck, completely nullifies Voice of Resurgence.
            -Anger of the Gods, which is played in almost every single deck with Red in it, completely nullifies Voice of Resurgence.

            -Loxodon Smiter is outclassed by the pace of Devotion decks.
            -Fleecemane Lion is outclassed even harder because it’s just a fancy reprint of Watchwolf that takes up your entire turn 5 to get a little bigger, when you could be doing something else that impacts the game more.

            As for Ajani being GW, there were some more leaks and some talk from a few people at Wizards apparently around when the first Botg/Nyx spoilers were leaked. Like: Next Ajani will be GW, Xenagos will be a God in then next set, etc.

          • Antares

            Oh, I think this standard is great! I am enjoying it a LOT more than the previous one. It used to be (in Innistrad/RTR Standard) that every deck played a very small (like 2 or 3) cards from each of its colors, plus a small smattering of gold cards. Cards were RIDICULOUSLY expensive because everyone wanted them. All decks that were competitive became Modern’s Jund (3 colors of Best Spells). You needed AT LEAST that much to be competitive. To me, it was a horrid standard.

            This one is definitely more viable, has much better variety, and includes some extremely fun decks that are a blast to play with and against. It is a THOUSAND times better. The only people I know who complain are the ones who are still trying to play the broken standard of last season with this season’s cards.

            Even given that, I am a realist. At the moment, The top three decks are Blue Devotion, Black Devotion, and Esper control. They are the ONLY decks that put competitors in top 8 EVERY SINGLE TIME. Sometimes Top 8 consists ONLY of these decks. There are several others that put competitors in Top 8 with varying success. R/G Monsters is one that usually manages. Red base Devotion usually does some work, as does Selesnya Beatdown. The truth is, that the baseline to start with for any deck you want to be competitive is, “Can it beat Blue Devotion, Black Devotion, and Esper Control?”. After that, you tune for your local meta. Truth is, you HAVE to make sure you can take down those 3. My comment about “bad Innistrad Standard” merely referred to so little of Theros being used/usable in standard, especially in my color (White, tending towards Naya combinations. I *AM* trying a U/W aggro deck, possibly towards Bant, now that Kiora is spoiled XD).

            As to G/W:
            1) Last breath nullifies voice, but even so, they are forced to spend it on THEIR turn, giving you an advantage (they tap out on their turn and leave you free to do your own thing).
            2) I have yet to see a red deck play Anger of the Gods. Most of Red’s creatures are below 3 toughness, and would die as well; if they use it on a Voice, either they were already losing (and again, they have to do it on THEIR turn) or you just two-for-one’d them. I could see this being played in control shells, but nowhere else.
            3) If you are playing Smiter, and don’t put him down on turn 2, you’re doing it wrong. He’s a creature that is supposed to come down at a time when nothing (short of a death-toucher) can stop him or even trade with him. Blue Devotion can get lucky with Tidebinder Mage, but short of that, you are often either smashing devotion’s creatures apart, or getting too much damage through.
            4) Lion should NEVER become Monstrous on turn 5. Play it as a fancy watchwolf. If you can, miraculously, get it to become Monstrous, then, considering you should have things like Courage in there, you should NOT be losing.

            I dunno, maybe I just have a very weird G/W deck or weird opinions. Or maybe I just have low expectations in Magic, and need to improve my game. Definitely have a LONG way to go, no matter what. XD

            PS. Sorry for the wall of text.

          • Zombie

            Actually UW Control is better than Esper. Esper is still good, but UW is much more efficient as it does more with less.

            And now that UW Control is getting a UW Scry land, it’s getting even better.

            —- Smiter doesn’t always come down on turn 2. Tidebinder Mage doesn’t either, but Tidebinder isn’t what you have to worry about. It’s the turn 4 Thassa that follows the Nightveil Specter that not a single one of your creatures can get past that’s the problem. Smiter is GW Aggro’s biggest Creature, and Thassa outclasses the entire deck by herself as of turn 4 because GW aggro doesn’t have an answer to her.

            When else would Lion become Monstrous? When your opponent has mana up to kill it with the trigger on the stack? Or at the top of your turn when your opponent is more likely to be tapped or have fewer resources available. Honestly, if you’re running it as a 3/3 for GW with the expectation for it to fail, then there’s clearly something wrong with the card.

            Last note: Last Breath has to be cast on their turn, yes. But it also only costs 2 mana. Not to mention every single Control player in the world would trade their turn 2 to not have to deal with Voice instead of having to deal with its Token after Supreme Verdict.

          • Antares

            Think of Lion’s monstrous ability as an opportunity, rather than a requirement. If, say, they tap out on their turn, and you have enough mana for it, AWESOME. Otherwise, just assume that they are going to laugh and remove it in response. It’s an ability that is only done as a response, or when you are safe.

            G/W has, arguably (to me at least), the two best ways to deal with Thassa. Fade to Antiquity and Banisher Priest. That’s 8 answers to 4 cards, if you go max. We can also answer Thassa with Time to Feed on their creatures. After all, dropping devotion works quite fine for dealing with the actual BODY (which is what worries us). Nobody at my LGS plays Mono-blue, though. I haven’t been able to try my deck against it. I’d still wager on mine, but will admit that at this point, it’s a theoretical exercise.

            Like I said, I have weird expectations of cards. I don’t play voice expecting a token. I play it to force my opponent into sorcery speed removal, and grow Experiment One. Any tokens I get are gravy. Same as the Lion. I play it to grow my Experiment and hit them for 3. Monstrous happening is just hilarity. It might just be that I expect very little from cards, so I end up giving them far more benefit of the doubt than they deserve. I think it’s just a difference of opinion/understanding here; I recently restarted Magic after about 10 years of hiatus. So going from “Let’s put cards in a deck and say “COOL” to having to actually think about deckbuilding/strategy/competitiveness is still something new to me.

            PS. I think we are talking about two different sets of cards when we refer to G/W. I take into consideration G/W cards, Hybrid cards, and both Green and White cards. I feel like you are only talking about gold cards. Maybe this is part of where we differ in opinion on G/W’s strength?

          • Zombie

            GW’s main power battery consists of gold cards (Voice, Smiter, Fleecemane). Everything else like Experiment One, Boon Satyr, etc. are just gravy. GW’s problem is that every other deck just plays bigger creatures and it can’t deal with them because it can’t run efficient removal. It’s only decent form of removal comes from Banisher Priest, and a lot of GW decks don’t even run Banisher main. And the ones that do are still just as bad against Supreme Verdict, Anger of the Gods, and Stormbreath Dragon.

          • Antares

            To be fair, those 3 wraths pretty much end the game for almost ANY creature deck. I am seriously curious, though, what decks play non-conditional creatures that are BIGGER?!

            We have Wurm Tokens at 5/5 for 4, 3/3′s for 2, Polukranos (Poly) is a 5/5 for 4. There is also a convoke 8/8 Vigilance we can get out, if we are being cute. We also have Boon Satyr and Unflinching Courage to enhance them even MORE. We can BLANK mono-black entirely with a bestowed Fiendslayer paladin. Mono-blue is a somewhat tougher matchup, but unless they hit Thassa, they’re done for. All our creatures are WAY too big for them to handle. Master of Waves is a bigger problem, but dies easily enough to Banisher Priest, Time to Feed, or Polukranos. Esper and Azorius Control become harder, but you can handle it well enough with Gods Willing, Brave The Elements (which one depends on how many White creatures you actually have), and Rootborn Defenses (which is the reason I may switch from Lion back to Call of the Conclave). We have the most ways around, through, and to answer an active God. We have tons of tramplers that we can grow big enough to go through a God, lots of flyers to go over them, and can exile the god with Banisher Priest or Fade to Antiquity.
            I don’t know. Maybe I have just been lucky, but I’ve never actually had a game where I thought “There is no way for me to catch up to this or turn the game around.”

            Desecration Demon is handled by Selesnya Charm and Celestial Flare. Stormbreath is handled by fighting him with a Big Green Honker (Wurm token, Polukranos, large Experiment One, Kalonian Hydra) or Celestial Flare, or Elspeth.

            Maybe I just play a weird deck? So far at my LGS nobody has been able to consistently beat it unless I get flooded or screwed on mana. Even those occurrences are becoming rare, now that I have fixed the mana, more or less. I could send you the list to get your opinions if you like. For the moment, I am looking at a R/W Anthems deck using Legion’s Initiative, Spear of Heliod, and Path of Bravery. Combined with several hybrid/gold creatures to take full advantage. On the side/main board I’d have 4 Skullcrack, 4 Brave the Elements, and 4 Last Breath, to handle Master of Waves, Stormbreath, and Blood Baron. The other possibility is a U/W aggro list or a Bant Auras list. . . not sure yet where that list will go.

          • Zombie

            In regards to your RW deck: I’m not sure how Brave the Elements or Last Breath would do anything against Blood Baron or Stormbreath Dragon whatsoever.

            Last Breath can’t even target Blood Baron and Stormbreath Dragon. Even if it could, it wouldn’t affect them because the creature Last Breath targets needs to have Power 2 or less.

            Brave the Elements literally does nothing against creatures that have protection from White. A White creature with Prot Anything still can’t be declared as a blocker to something that has Prot White. Even Progenitus can’t block a Blood Baron, and it literally has “Protection from Everything”.

            Both would be good against Master of Waves, but they’re literally useless against Blood Baron and Stormbreath Dragon.

            As to using something to fight Stormbreath Dragon, GW’s got literally one option to do that, and it’s Pit Fight. You don’t run Domri Rade, and Hunt the Hunter can only target Green creatures. So you basically have to have a Pit Fight for every Stormbreath Dragon put into play, AND they can’t have a removal spell in hand to kill your Fighter, AND they can’t have enough mana to Monstrous the Dragon. Meanwhile, all Stormy has to do is turn sideways.

          • Antares

            Well, yeah. Badly written post is badly written. Sorry, I should have clarified what I meant better.

            OK, here it goes:
            - Last Breath can take out Master of Waves.
            - Skullcrack can handle Master of Waves, Stormbreath Dragon and Blood Baron, by ramming down a big body and making them take damage when they block. This works especially well when it’s a big trampler and they think you are just trying to push damage through. Mizzium Mortars can also take out Dragon and Baron.
            - Celelestial Flare can take care of Blood Baron and Stormbreath Dragon.
            - Brave the Elements, since we run mostly creatures with W in the casting cost, lets us ignore the blocking Stormbreath Dragon and run through to push the last bit of damage. Put another way, Brave the Elements lets us close out the game before the Dragon becomes an issue. . . . IF they hold back the dragon because they need to stabilize.

            As to the second part of the post:
            Ways for G/W to deal with Stormbreath Dragon:
            1) Celestial Flare; make them sac it when it’s their only attacker (considering their other dudes should be dead or holding back because “Big G/W or G Monsters”, not that hard to manage)
            2) Pit Fight with aforementioned Big Green Monsters (Also, time to Feed and the M14 common are both options, even if strictly worse ones. . . . well, maybe not Time to Feed, since it sort of bounces back the race)
            3) Plummet (YES, it is sideboard viable. Especially with lots of good flying creatures in Mono-U, Mono-B, and Stormbreath)
            4) Arbor Colossus (bigger body, cheaper Monstrous, has Reach; also, surprisingly easy to cast with a properly build mana-base)
            5) Enchanted/Bestowed Skylasher (A nice Unflinching Courage or a couple of Ajani counters deal nicely with it)
            6) Elspeth’s minus ability.

            Ways for G/W to get around Stormbreath Dragon:
            1) Brave the Elements. Just push through the damage to end the game. You don’t need to deal with it, just race it.
            2) Imposing Sovereign. Stormbreath comes in tapped. You swing out and end the game (hopefully).

            Stormbreath Dragon is a great card, but by no means unbeatable (even by GW, the color with the least removal). It’s a card you have to anticipate, and prepare to deal with. You can handle it easily enough if you know what you are doing (and see it coming).

          • Antares

            ALso, I forgot to mention that Selesnya Charm counters all the Gods, when they are active.

          • ZedWrecker

            I want tri-colored planeswalkers. We got Bolas. Now give me BUG.

          • Zombie

            I wouldn’t mind that actually. A BUG evil Spirit/Oni Planeswalker for the Kamigawa reboot block would be pretty sweet.

          • ZedWrecker

            Are we going back to Kamigawa? Like, legitimately? Because that would make me so happy. I need more rats. For the BUG, is pictured a sort of lich druid type character. Just a man who went crazy manipulating creatures.

          • Zombie

            There’s been talk about going back to Kamigawa like they did with Ravnica. It’s not confirmed, but I highly doubt Wizards would never do a Kamigawa reboot. Especially after how terrible Saviors was compared to Champions and Betrayers.

          • ZedWrecker

            The best. I loved Kamigawa. I want more nezumi so I can overflow the game with rats.

  • YouGotFranked

    I would say she’s not bad, but more a niche PW. he probably not main board material, but a good sideboard plan against the current Esper control deck. Having answers to Blood Baron of Vizkopa is something that is becoming more and more necessary these days. Then again, we don’t know what BNG have in for us. Maybe there’ll be more support for her in the future. Remember Chandra Pyromaster? General consensus was that she’s pretty bad, a 6 drop PW that does nothing… Yeah right. Never pan out a planeswalker until the metagame is formed.

    • Antares

      Pyromaster is a 4 drop. Also, anyone worth their salt IMMEDIATELY recognized that a 4 drop that in RED that gives you card advantage was AMAZING. Remember, she only had a few months before rotation, AND no major tournaments. I think this girl could bring Bant Control back into the limelight, especially with the new Scry-lands. There’s also a good chance she’ll replace Opportunity in BUG/RUG/Bant lists that are currently floating around. Simic won’t mind having another draw engine either. Kiora has definitely got some good potential in her.

      This is another example of, “if you think she is bad, then re-evaluate how you evaluate cards.” She can fog their biggest threat, draw AND ramp, and just says “eff you, here’s a really short clock” if you miraculously get to Ult her. XD

      • YouGotFranked

        My bad about the CMC, i mixed it with Garruk’s. Still when Chandra was revealed, tons of people thought she was bad. Posts were all about how she’s disappointing and that Garruk was superior to her by a mile. Even many pros tagged her as being “another Chandra” which was a testimony of being unplayable.

        • ZedWrecker

          I don’t think there are bad planeswalkers, only unimaginative players. I agree her cost may be a tad restrictive, but I look forward to throwing her into my Simic deck.

          • Antares

            Tibalt the Fiend blooded would like a word with you. XD

          • ZedWrecker

            Reanimator decks. Madness decks. You were saying?

          • Antares

            WHy would you have Tibalt for a reanimator deck when Wild Guess and Faithless Looting are cards? I have no idea what a Madness deck is. Also, why have RED in a reanimator deck, when the best reanimator spells are Unburial Rites and Obzedat’s Aid (pushed into B/W), and Drown in Filth and Grisly Salvage (G/B) do a much better job of putting things in the graveyard and help with the board state?
            *Other than for personal preference

            The top Reanimator decks were always Necra (B/W/G), no?

          • ZedWrecker

            Madness is where you can play cards from your hand when discarded, which is PERFECT for Tibalt. As for why red in reanimator? Why did we come to America? Why was pizza invented? Why do we build muscle cars?
            Because we can, and we did.

          • Zipec

            Furry reanimator needs red. (Actually viable modern strategy). It cheats Griselbrand with Goryo’s Vengeance into play attacks, then draw a lot of cards until it gets Fury of the Horde and 2 other reds to untap him and attack again and again… :-) Of course Tibalt is very bad in that deck, but just saying that red reanimator is a thing.

          • Antares

            OKay. Didn’t know that. Honestly, I have only VERY recently gotten into modern (currently with R/W Human Tribal and Bant Exalted/Knights), so I don’t know the format. My experience with Reanimator was the standard Reanimator that played Junk. I am thinking of doing something similar, but making it a Planeswalker reanimation deck using Obzedat’s Aid, Deadbridge Chant, and lots of AWESOME ‘walkers. Also, a few Unburial Rites, just in case.

          • CodyGozRawr

            Madness X: If you discard this card you may play it for it’s madness cost instead of putting into your graveyard. Tibalt works good for it because you discard a card, unfortunately at random, and can possibly play a card cheaper than normal. He would be good in a reanimator deck because wild guess cards are one time only, while tibalt is every turn, not saying it’s the best or anything, just that he’s alright in reanimator decks because you get to discard and draw a card for free on each of your turns, same with the madness decks.

          • Srenas

            My Tibalt and jace combo would like to differ. Jace daisy draw 20, Tibalt says take a lot of damage.

  • http://tappedout.net/users/Op_Zero_Films_@Maverick/ William S. Miller

    Oh what sweet fun will I have with you. . .

  • Tim van Sterkenburg

    Perfect planeswalker for Simic, but maybe she’s too powerful…

    • ZedWrecker

      I beg to disagree. The fact she has two loyalty counters makes her a prime target for shocking. Simple zap, and the threat is neutralized. That glaring weakness to such a rudimentary red spell balances it out a bit.

      • Antares

        Nope. Shock doesn’t work. You need at least a Searing Spear, Bolt, or equivalent. Remember, she automatically gets priority when she comes in. The “cost” of her abilities is loyalty. Therefore if she uses her plus when she hits the board, her “cost” is to gain a loyalty counter. Even if you do Shock or another 2DMG spell in response, her loyalty would be up to 3 by then, meaning she doesn’t die.

        It’s the same reason that Warleader’s Helix can’t kill Elspeth, for example.

        • MagicGALAXY

          Can’t you shock her the moment she comes into play before she does her +1 ability?

          • Antares

            Nope. Planeswalkers automatically get priority when they hit the board. So basically, the moment that she comes in, she has priority and can activate any ability. You can do things IN RESPONSE to her, but when she hits play, it is essentially her being a player with priority. At least, that’s how several people (including several PTQ level players) have explained it to me on multiple occasions.

          • MagicGALAXY

            Okay thanks for the info :)

          • ZedWrecker

            I likewise did not know this. Anyone know of any burn spells with split second? Just curious.

          • YouGotFranked

            Split second won’t matter. The +/- loyalty is the cost of her ability. As soon a PW enters the battlefield, if it’s controller decide to keep priority and use it’s ability immediately, then there’s nothing you can do to prevent the addition/subtraction of it’s loyalty counter. You’ll be able to respond to the ability while it’s on the stack, but the loyalty counter will already have been added/removed.

          • ZedWrecker

            I did not know that. I’m learning all kinds of nuanced rules about Planeswalkers and loyalty counters. Thank you.

          • Zipec

            Its not planeswalker specific rule. Active player gets priority after each resolved spell or ability. But if active player decides to cast a spell or activate (nonmana) ability before he uses her loaylity ability, you can react to that and shock her to death for 2.

          • Hand of the Praetors

            Anyone playing when Jace, the Mind Sculptor and lightning bolt were in standard together knows this rule all to well… its a good thing neither of those cards will most likely see the light of standard again.

  • josh

    turbo fog plainswalker. it can be a thing in standerd

  • ZedWrecker

    Should make nine storm crow tokens with its -7 ability. Then this card would be MURDER.

    • Antares

      Kiora is all about exploring the deep seas looking for big monsters to examine and learn about. Giant Kraken is better. I would prefer a pair of 5/5 Sea Monsters, but whatevs. XD

      SHe’s still good (tempting me to play RUG or Bant).

      • ZedWrecker

        STORM CROW IS BIGGEST SEA MONSTER OF ALL. STORM CROW DESCENDING, YOUR ORGANS BE BLENDING. STORM CROW RETREATING, LOOKS ELSEWHERE FOR FEEDING.

        • MagicGALAXY

          Here are some hilarious Storm Crow memes that I think you will like :D

          • MagicGALAXY

            Here’s some more…

          • MagicGALAXY

            Had a little problem with the pictures being put in my comments.

            Maybe had something to do with Storm Crow…

    • Punnyman

      Ha. Murder… Crows… I see what you did there.

  • Emmit_Frost

    So is there still a chances Ajani can be a selesneya planes walker or will he be boros again ???

    • Antares

      No reason for him to be Boros story-wise. My guess is he will be mono-white or Selesnya. Hopefully the latter. His deck in Duels 2014 was a G/W deck based around enchantments. There have also, apparently, been many strong hints and secret meetings that hint strongly at a G/W Ajani.

      • euphy

        I believe ajani is from naya so if they wanted they could make him a 3 color walker. Which I would like very much as bolas is the only 3 color walker. =)

        • guest

          I think he should be G/W then later on he learns how to focus his red and green powers to become a naya planeswalker so he could match bolas’s tri-color power.

    • CodyGozRawr

      I think, and really hope, that he’ll be G/W, but if he is I doubt if he’ll be in Born of the Gods, since Kiora is green blue, they would share a color, so I think he’ll be in Journey into Nyx

  • MTGMALTA

    no Ajani is gowing to be a mono white planeswalker

  • DA

    I want this card so much… if only to hum the Pirates of the Caribbean Kraken theme if I EVER get her ultimate off.

    • Zombie

      I’d rather have a button on my phone to press that says “RELEASE THE KRAKEN” every turn one comes into play.

  • noinim

    I can’t be the only one whose psyched to get his hands on some 9/9 kraken tokens.

  • Soundwave 2

    I don’t like her…. She feels like a 4 mana Tibalt to me.

    • bob

      except that her plus and minus will both have an impact and are positive effects that don’t hurt you and that her ultimate is more likely and that there are decks that can fit her and use her to max advantage unlike rdw and tibalt that didn’t fit well since you discarded at random and that they had better cards turn 2.

    • MagicGALAXY

      Say what now?

    • CodyGozRawr

      No

  • TehBadaxe

    Pretty excited to see how much she’s gonna get along with Champion of Justice&Architect of Thought.

  • CodyGozRawr

    Finally a Simic Planeswalker!!!!!!!!!!!!!!!! I just wish she only cost 3…

    • bob

      i agree her being a three drop would be better but they would then have to up her ultimate to -6 so you cant have unstopible inevitability on turn 5. and if she started with three then it would upr her ultimate to either -6 or -7 so as to make it easier to stop her before she wins the game.

      • CodyGozRawr

        I would much rather her coming in with an extra counter, or costing one less to cast, and her ult costing 1 more counter. That way I can either get her out sooner, and therefore have her get more counters faster, or have her come in with more, that way she has a higher chance of making it to her ult.

        • SimicBoros1243

          If you have a Vorel of the Hull Clade you can plus her, then activate his ability and BAM! She’s at 6.

          • SimicBoros1243

            Never mind, artifact, creature or land. My bad

  • ZedWrecker

    Deadpool’s seen enough hentai to know where that tentacle’s going.

    • MagicGALAXY

      Okay then. A little out there but I get it…

      By the way, Katana-Rama!!! Chimichangas!!!! I <3 Deadpool xD

    • Name

      and it may never come back…

  • CodyGozRawr

    Kiora, # 149/165, so only 165 cards in set… :*( Theros had 249….

    • bob

      the number of cards is on the main bog page and was announced with the set name. and traditionally the set system is large small small rtr was the first set to have a large large small system.

    • Antares

      Yup. Sets usually go Large, Small Small. There have been some exceptions (Innistrad, which went Large, Small, Large, RTR (Large, Large, Small), etc), but mostly the blocks go in that order.

      I’m excited to see them bring out support cards for the Theros mechanics (good Bestows and Heroic support, I am looking at you!)

  • Oddly Designed Wizards

    She has the colors and the art for Simic, but her final ability screams Selesnia to me.

    • Falconfly

      It’s for reasons like that that calling multicolor cards by guild names is stupid. Blue/Green do more things than Simic does.

  • Chi Sarades

    hmm i wonder if she’s the only planeswalker in this set

  • Ryan

    A free 9/9 kraken every gurn for free every turn? Pass. /s

  • Chaos

    I put her in my evolve deck, 9/9 krakens make good evolving material if the creature isn’t already stacked with counters.