Sunblade Elf - M15 Spoiler

Sunblade Elf

  • Color: Green
  • Type: Creature - Elf, Warrior
  • Rarity: Uncommon
  • Set:

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Sunblade Elf gets +1/+1 as long as you control a Plains.

4 ManaWhite Mana: Creatures you control get +1/+1 until end of turn.

“We patrol the steppes to keep enemies from the forest verge.”

  • Kevan Kramer

    It’s not great, but it’s bad either. A one drop that helps late game is always good.

  • Zombie

    Well, this is certainly the most playable of the cycle.

    They’re still all not really that good outside Limited.

    • Antares

      I can see it getting played in G/W aggro. Sunblde Elf is a 2/2 for 1, Fleecemane is a 3/3 for 2, Brimaz is a 3/4 for 3. . . . I see the makings of a nice aggro deck there.

      Granted, he’d only be played as a 2/2 for 1, but that’s good enough in Aggro. :)

      • Zombie

        But is that one toughness really worth playing it over Dryad Militant or Soldier of the Pantheon, or even Imposing Sovereign?

        If nothing else comes along, it might see play. But a conditional 2/2 with an ability that you shouldn’t have time to activate doesn’t seem that strong.

        • Antares

          Dryad and Experiment One (the other creatures in that slot) are rotating, though. Soldier of the Pantheon and this guy could easily become the 1 drops of choice in G/W aggro. Currently, they are the only 2 power for 1 mana creatures for post-rotation.

          I definitely don’t see it getting play until then because of the conditional status of his second power/toughness. Moving forward, we have 2 creatures that are 3 power for 2 mana (Sightless Brawler, Fleecemane Lion) that would require White on T2 anyway. Brimaz complicates things, but that’s nothing you can’t work around with a little luck and 4 mana confluence.

          I agree that he won’t see play if we get an unconditional 2 power for 1 mana creature post-rotation to supplement Soldier of the Pantheon. If we get nothing else, I think this guy could see play because G/W has a relatively solid aggro build in the future.

          • Zombie

            The problem with GW Is that it will eventually lose Brave the Elements, Selesnya Charm, Loxodon Smiter, Advent of the Wurm, Unflinching Courage, Ethereal Armor, Witch Hunter, Gladecover Scout, etc.

            Basically all of the powerhouses that gave it a reason to be played, and that made it a viable choice in a format plagued with Midrange, Monsters, and Devotion decks.

          • Antares

            Yeah. . . it’s going to need a lot of help to stay in the game, but then again, most decks will, no?

            Honestly, Armor, Scout, and Witchstalker are really only that used in Hexproof.

            Brave the elements is a big loss (that card can win out of nowhere in White based decks). Selesnya Charm and Celestial Flare are big losses, because they can take out things the deck has trouble with (and Charm has a LOT of utility as a combat trick, those last few points of damage, or as removal). Loxodon Smiter is a big loss, and will need a replacement (at least a 3/3 for 3 with some good effects). Advent is the biggest loss, unfortunately. The hurt that it can put on wraths, the stats, and TRAMPLE are huge.

            I agree that G/W aggo will need a LOT of help to stay in the game. It might move to a mid-rangey deck using planeswalkers and big dudes. . . in which case I will be sad, because I’ve played GW aggro since I got back into magic about 2 years ago.

          • Zombie

            Naya and Jund certainly won’t need much help.

          • Antares

            True, but I’m sure they’ll appreciate it. Also, I can see Necra being far more powerful than Jund after rotation in standard. Jund wasn’t an archetype at block constructed. I’m sure there will be good decks based around it, but not necessarily Tier 1 decks. Red gives you STorm breath and Xenagos. . . White gives you Brimaz, Fleecemane, Elspeth, Ajani, Banishing Light and Athreos. I don’t know, but Necra just seems more powerful to me than Jund post-rotation (as things stand rigth now)

            If Pre-eminent Captain gets a couple of good token making friends (like Captain of the Watch), then G/W Aggro or Whtie Devotion aggro might be a thing. Here’s to hoping.

          • Zombie

            Yeah, Standard needs a bit of a change. But that’s to be expected.

            Standard always gets to that point of being a bit stale by the end of each season, when certain decks are completely dominating everything.

            Last season it was Jund and UWR, this season it’s Jund and Black Devotion variants. It always happens.

            I don’t think Jund will survive rotation as well. The whole reason for playing Jund Monsters over R/G is that you have access to the fantastic and cheap removal from RTR, in Dreadbore and Abrupt Decay.

            Monsters in general won’t probably take that much of a hit. Because while it’s going to lose a bunch of its removal, the stuff it actually needed it for, like Desecration Demon and friends, is rotating as well.

            I’m just hoping a bunch of new stuff pops up. M15 is shaping up nicely, I hope Khans is even better.

  • DA

    Honestly, this is one of the coolest Elf Warriors I’ve ever seen, art wise. I guess maybe a casual/modern zoo deck would work. With the Ravnica lands, it’s a 1 for a 2/2, maybe they’ll print some dual lands like that in Tarkir.

  • selesnyawarden

    Nissa, my love you were right and I never doubted you,,, ELVES ARE COMMING BACK indeed !!!, even if it is by small numbers hahahaha!!! cool art and selesnya wise ;)

  • Dr. Burn Crow

    I don’t care about the effects on this. I care about that flavor. I see it, I smell the green mana of yore, and I feel…happy.
    That said, decent abilities.

  • Montague

    Wow, that flavortext. I guess we can announce Hashtag:Landsmatter and hastag:zendikarisback.

    • Montague

      And yes I did that on purpose.