• Rockstick

    A 0/4 that can transform into a 7/8 with a possible bonus effect for some cheap instants is nuts

    • Chris Abel

      Watching this “thing” go off in modern is nuts.

      Affinity – Ink/Blinkmoth nexus back into hand.. plus everything else save spellskite. (In which Spellskite has a real good synergy with this card)

      Eldrazi – This + Gitaxian Probe + Stubborn Denial + Serum Visons + Delver + Brain in a Jar (… *maybe*, it does have *some* value) + Snapcaster mage, in which the Thing and denial have a nice sympatico bit going… Opp casts, stubborn casted, trigger ice… flip, Stubborn Denial does it’s check on the stack… counter+flip+bounce …. interesting blue core….

  • Dr. Burn Crow

    Oooooooooooooooooooo that flavor. It hits all my beats. Instants and sorceries? Yep. Kraken? Yes. Reference to true Lovecraftian horror? You bet your Brain in a Jar it does.

    • Melissa Juice

      Hell yes. Instantly on my list of favorite cards.

      • Dr. Burn Crow

        But the big question is…can we expect an instants and sorceries heavy Horror tribal? Cuz that sounds beautiful.

        • Melissa Juice

          It does. My guess is no, sadly. But I’m totally for it.

    • Ryū

      A sea beast worshipped by vampires? Yes please.

  • Rœkja

    If this means Horror tribal, my life will be complete.

  • Falconfly

    The Thing reference?

    • Melissa Juice

      Surprisingly, not really. But the flavor is still fantastic.

      • Dr. Burn Crow

        Vaguely “At the Mountains of Madness”-y. At least it’s not a giant blind penguin.

        • Melissa Juice

          Yeah, I got a bit of that too.

    • Zume

      I thought the same thing, most definitely feels like an reference to The Thing.

  • Melissa Juice

    Another Innistrad card that feels like a short story (or novella). I love this damned plane.

  • Stef

    Turn 3 7/8 kraken. It may not be Marit Lage, but Vampire Hexmage, a 1-mana cantrip + this card, is still a fast and powerful clock.

    • MTG fan

      Turn 3? You mean turn 4. Nearly impossible to get it flipped on turn 3.

  • Jazzyboy1

    In an Ezuri EDH deck, you can put a bunch of counters on this thing while it’s still a 0/4, and then you’ll have an even bigger Kraken. Pretty neat.

    Also amazing for any Izzet deck in other Constructed formats. I can see this thing being amazing in Standard, and it may even see Modern play. Perhaps Legacy play, but it might be just a little too slow.

  • Happy The Cat

    wish this turned into a red or green creature so you could Encase in Ice it for flavor

    • Jazzyboy1

      Crimson Wisps it, then Encase in Ice it?

  • Liam Maiher

    Question on how transform works. If I were to target the day side with say 2 titan’s strength a slip through space and an expedite would the night side see those effects too once it transforms?

    • Jazzyboy1

      Yah, because the effects are applied to that permanent, regardless of what it is.

      “When a double-faced permanent transforms, it doesn’t become a new object. Any effects that applied to that permanent will continue to apply to it after it transforms.

      Example: An effect gives Village Ironsmith (the front face of a double-faced card) +2/+2 until end of turn and then Village Ironsmith transforms into Ironfang. Ironfang will continue to get +2/+2 until end of turn.”

      • Liam Maiher

        Thank you. This means my brew will work

  • Chaospyke

    This has potential in modern which is nice.

    In standard, I can see this as a control staple. Works really well with rebound while we still have it.

  • Dr Bear

    Turn two Thing, quad probe, double muta, exile two spirit guides,, assault strobe, then crimson wisps. GG.
    Hello Banhammer.

    • Khunjund

      The best part about this combo is that you don’t even need the quadruple Gitaxian Probe.

  • Squirrel Lover

    that name tho

  • Link_047

    You see this? Stuff like this is why I love Innistrad sets.

  • Zombie

    This is basically Ludevic’s Test Subject 2.0 and it’s so much better.

    Not only is this relatively easy to transform, its 4 toughness dodges basic burn spells, which is a huge point in its favor. It eventually turns into a 7/8 while the control deck operates normally.

    For the most part this card can just be read as: “1U: Target opponent discards a spot removal card from their hand. If they can not do this, they lose the game.”

    It’s inevitability, it’s a finisher, and if this doesn’t see Standard play in some Midrange or Control shell I’ll eat a shoe.

    Even better is this thing’s potential outside of Standard, where decks can chain cheap or “free” (Phyrexian mana) spells and turn it into a 7/8 on Turn 2.

    There is so much potential is this little guy, I’m completely sold.

    It’s essentially a CMC 2 7/8 that wraths the board, that’s completely ridiculous.

    You’ll very rarely see me as excited about a card as I am with Thing in the Ice // Awoken Horror. Keep an eye on it.

    • De’Elgathor

      Unless you’re hasting it, you can’t attack with it on t2. Also, it would bounce your Swiftspear on flip, meaning that half of that damage is simply not happening.

      • Zombie

        Don’t ruin my hype dreams

    • Cullen Straut

      Oppinent goes to combat, swings team. Reponse, comparative analyisis, flip board and draw 2 cards

    • A Simple Moose Token

      Seriously! I think perhaps a modern control deck would be the best fit for this. It works so well with little Jace, too, and also takes some of the hate away from him. Then, in the middle of an attack from a lot of young pyromaniac tokens, some nacatls + boros charm/atarka’s command, some delvers, whatever, BAM, combat blowout. Then to yank back control of the game. Also, like you said, 4 toughness 4 life bro.

  • Rœkja

    I’m curious. When you cast the spell that removes the final ice counter from Thing in the Ice, does it transform before that spell resolves?

    • Tommy Sweany

      Yes because it removes on cast

  • guy

    If you haven’t seen the 1984 “the thing” you need to, but I’m going to spoil some of it with my connection to this card, so if you don’t want to know, turn away.

    1st- The name ‘the thing’ is a dead give away, in the movie and book the organism is never truly named and everyone always references it as ‘thing’, giving it a pseudo title/name ‘the thing’.
    2nd- the thing is found frozen in ice and found in a unforgiving location, where life has a hard time surviving, The ship looks to have found the thing in an exotic voyage again in a block of ice.
    3rd- the reference in the card “ancient power of the deep” could be a reference to krakens, but ‘the thing’ came to earth many thousands of years ago, and was found deep in the ice that tells of its ancient ancestry.
    4th- Horror is an interesting creature type, Horror is not really a solid creature type like kraken, human, elf , etc- but rather something that causes terror, I believe if this was not referencing the thing, the creature type horror would be not be included.
    5th- while a clone effect after transformation would definitely been a stronger connection to the thing, the end goal of the thing is to remove all non-thing organisms that would harm it, and this card removes (bounces) all non-things (horror) creatures, showing the horror of the things goals coming to fruition- a unchecked power of untold devastation.
    6th- finally, the word ‘reverence’ is used, I feel appropriate, to reference the thing. In the book, the scientist know early on the thing is a alien, and that the previous camp was decimated, but the scientist assumed the thing couldn’t be alive, not respecting the possibility that the thing has different a biology, and could in fact survive in the ice.

    • Pedro Frederico

      That’s my favourite sci-fi/horror movie (even moreso than Alien and Aliens).

      I think you’ve just made me love this card even more ;_;

  • MrAptronym

    Perfect. Great art, great, thematic ability, fair power level and a perfect reference.
    I wonder if there will be some kind of horror tribal I can put together from this block.

  • EJ

    Vampire Hexmage is intrigued.

    • Zume

      ikr, currently making modern deck with this the hexmage+dark depths. The decks going to be a tribute to one of my favorite movies of all time, The Thing.

      • Jazzyboy1

        You do realise Dark Depths is banned in Modern, right?

        • Zume

          not in my play group you dingus

          • Jazzyboy1

            Then it’s not a Modern deck, it’s a Casual deck…

          • Zume

            says you…

          • Bubbles

            You aren’t playing modern then. You are playing by your own made up rules. That’s like saying Im playing standard except we use three blocks instead of two.

          • Zume

            if two cards equals a whole block to you than i guess you are right. kudos

          • Zume

            so closed minded most of the MTG community is..

          • Hedronal

            The format Modern is strictly defined by the rules of Mtg. Anything else is a Modern variant at the closest, but it is not Modern.

          • Zume

            its modern, but not following the WOTC sanctioned rules, but since I am mearly testing cards in my Playgroup we tend to flex the rules alot with the intent to test the power level of cards in today’s modern format. Alot of pros flex the rules in their personal test groups as well. In the current format Eldrazi is quite dominate and we are testing ways of balancing that out, so far consensuses is ban Eldrazi Temple over Eye.

          • Hedronal

            If it’s not by the sanctioned rules, then it’s not Modern. Pros flexing the rules in their personal test groups are also not playing modern for it, just something very close, which can offer useful information on Modern.

          • Zume

            its modern, just not sanctioned rules. done discussion

          • Hedronal

            If it’s not the sanctioned Modern rules, then it’s not Modern. Those rules are the definition of Modern, saying it’s Modern but not them is a contradiction. No matter how similar it is, if the rules are different from those, it is not Modern.

          • Zombie

            If it’s not adhering to a specific format’s rules and ban/restricted list, then it is not a deck that’s legal in that format and as such is not a deck of said format.

            You’re playing Casual. Not Modern.

            You say you’re playing “Modern” when you’re adhering to the specific guidelines set by Wizards of the Coast for the Modern Format. Since you are not doing so, you are not playing “Modern”.

            You can say that you’re playing casually and only using cards from 8th edition to the most recent set (As in, “We’re playing Casual but use the card pool of Modern), that would be accurate, but unless you’re using Wizards’ own set of guidelines you’re not playing that format.

            If you’re not playing Modern-legal decks, you’re not playing Modern.

          • Zume

            My play group might be different than yours, but in mine we made our own ban list. Pretty much the same thing minus Dark Depths and Bloodbraid Elf and few other things.

          • Blahblahblahbla

            Yes. That is called a casual play group who has their own rules. That is not modern.

          • Zume

            Everything is casual to me cause i dont play in WOTC sanctioned events.. im my playgroup when we play modern dark depths is allowed cause almost all of my buddies run path to exile or a card like it.

          • Jazzyboy1

            To your group, Modern should be nothing but Dark Depths combo decks? Next, you’re gonna tell me Jace, the Mind Sculptor should be unbanned.

          • Blahblahblahbla

            If you are playing a deck with Dark Depths in it, it is not Modern. Fact.

      • EJ

        Dark Depths is banned in Modern.

  • Blahblahblahbla

    This thing is going to… MAKE WAVES.

    But srsly guys. All star right here.

  • Counterflex

    does it only transform when no counters an on it AND I cast a instant /sorc.

    • Hedronal

      When you cast one is when it checks, so it transforms when the last counter is removed by its ability, and otherwise when you cast an instant or sorcery but it somehow already had no counters on it.

  • Emma Bowen

    Does anyone else get a John Carpenter’s The Thing vibe from this?

    • Jody Williams

      Yep. Seems like the reference they’re making.

  • xxxx

    First blue card in a long time that makes me want to build a blue deck in modern/legacy. Such a nice controle card: it’s cheap, flips easy/fast, a good blocker early game against aggro, clears the board when it flips and then it’s a quite fast win con. It does it all :D
    + the artwork/design is sweet

    Now I only hope the other colors get some nice toys from innistrad too @[email protected]

    • Blahblahblahbla

      For sure! It’s been a while since i’ve seen a nice build around blue card. I’m guessing that before long WotC will have wished they made Thing in the Ice a 0/1 or 0/2. Very nice design!

      • Jazzyboy1

        I’m guessing that they intended for this to be Bolt-proof so that it can survive in Modern and Legacy against other Izzet decks.

  • Aarhg

    I love how vibrant the art is, and the card seems like it could be great fun and powerful in the right deck.

  • Jazzyboy1

    Plot twist: The ‘Awoken Horror’ is actually a flying kraken, and it’s the mount of the Avatar, the last Bender left on Innistrad after the Fire Nation attacked Avacyn… and caused a plane-wide extermination of all Benders.

    Now Tamiyo and Jace have followed all of the clues around the plane and discovered that the Avatar actually encased himself in ice along with his pet kraken. They must now help him to train so that he can take down Innistrad’s monsters, and bring balance to the Force.

    • Azzayo

      10/10

      • Minizem

        More like 100/10

  • ZomboJenkins

    1. Kdjwhsj dbwnwb HORROR TRIBALS

    2. Possible allusion to Dark depths?

  • Kahai

    This will be such a splendid foil. :3

  • Kahai

    Proof positive that whatever is happening on Innistrad, it isn’t related to an outside force.

    • Melissa Juice

      I wouldn’t be so sure just yet. It could be that an outside force is corrupting/awakening things on Innistrad.

    • Gareth Martin

      What is the proof exactly?

      • Kahai

        They directly reference that Innistrad has an older/darker history of scary stuff in the flavor text.

        • Gareth Martin

          Really? The horror plane has a dark history of scary stuff we don’t know of yet? Excuse me for not being surprised or able to see that as conformation that this isn’t emrakul.

    • Jazzyboy1

      Unless it’s an ‘outside force’ that just happens to have been sleeping on Innistrad for thousands of years.
      Remember, the Eldrazi were trapped on Zendikar for many thousands of years, and they’re still considered an ‘outside force’.

      So it could very well be some sort of planeswalking entity from outside Innistrad. Hopefully not the Eldrazi though. Perhaps some kind of demi-god like entity that has a kraken-shaped avatar, and which is able to warp worlds, at least partially through just dreaming. Oh and which just happens to have had a card that also dealt in ice counters.
      Hmm, I dunno…. nothing like that comes to mind. /s

      • Kahai

        Innistrad has an unknown past.

        As interesting as some people think, i’d rather the surging power be native to the plane, no knowledge of the multiverse, no ability to move between planes.

        When i said outside force, i meant Eldrazi. They don’t so much enter a plane as they attach to it.

  • wwww

    In Modern, it will combo with Vampire Hexmage obviously. If it’s too consistent, there will be a ban for sure.

    In Legacy, Dark Depths decks will be able to have a 5-8 Dark Depths.

    However, it doesn’t need Vampire Hexmage to work well. By itself, it can flip (way too?) fast and have a big threat with a temporary sweeper stapled on it. In Modern, you can flip it as early as turn 2 if you have a god hand, and often in turn 3 and nearly always in turn 4. Plus, its high thoughness makes it a good defense, I think WotC should have give it 3 thoughness, not 4.

    On the other hand, though, this “error” might motive players to make a high-competitive UWx control deck in modern.

    Wait and see.

    • Blahblahblahbla

      This card will never be banned in any format. It’s neat and could do some work in the right shells, but it does not combo with Vampire Hexmage as you still need to cast a sorcery or instant to trigger it.

      That means it takes a minimum of 3 cards to flip this. 3 cards + sacrificing a creature to get a 7/8 and a board bounce will never be banned.

      Still a really awesome card, but we’re not looking at anything more than a mid level competitive card here.

      • wwww

        I might overrate this card, but so far I have never seen that much potential power at such a low cost outside of Ludevic Test Subject, and this is far far quicker than Ludevic and is bolt proof (Ludevic isn’t).

        It’s frightening, but exiting at the same time. At worst, either it will be broken as hell or just complete garbage. At best, WotC knew what they where doing and will just be a cool card to play around (I sound like I despise this, but I actually like this card even if it look like a complete aberration like we have sometime xD) and can make control deck viable (even if not tier 1) in Modern. We will know exactly its value when we will be able to play it in real games.

        So, as I said, wait and see.

  • Dwight Schrute

    Awesome card, probably should be “boltable”. Curious to see how good it actually is in play. Question though, you would have to cast an instant or sorcery after removing the counters with something like vampire hexmage right.

    • wwww

      Yes, Vampire Hexmage removes all the counter. However, the ability that flip this card is only triggered when you cast an instant or sorcery, not when there’s no counter on it (like Dark Depths).

    • wwww

      For example, you can use Hexmage so this card has no counters on it, but it won’t flip because there’s no counter. However, if I cast a Gitaxian Probe after I use hexmage, it will flip because there’s no counter on it.

  • Deadly Berry

    What an amazing card; cheap cost, builds up consistently with your deck curve (if you are playing instants/sorceries) and gets rid of foes with an Evacuation effect at INSTANT speed, when you really need it, and a tremendous bulk to go for the kill. The non-transformed card is an horror too so you can safely play 2 if you know your opponent can’t kill both in a single move. There aren’t as many creatures so well designed to what U/X really needs, this one is truly magnificent. I’ll be cautious and give it 9/10 but it will see play 100% in every format.

    Edit: Coming to the realization that it has no real drawback aside from having to cast 4 spells, which blue has no problem at all in almost every stage of the game. Blue Decks will have 3 or 4 of this guy and the price will be high, for sure. Now there is an alternative to the slow win condition of snapcaster attacks (Oh, and returns your snapcaster to your hand, oh god)

    Edit 2: 10/10.

    Edit 3: Hello skullclamp, it’s been a while since we saw one of your kind.

  • Zach. S

    Reminds me of Ludevics Test Subject, its a small blue defender that makes something massive.
    But has a much better flip requirement

  • davee

    HORRORS that might be relavent but not necessarily competitive
    Phyrexian Revoker
    Plague Stinger
    Hell’s Caretaker
    Hunted Horror (this and Thing work great with Torpor Orb effects)
    Mesmeric Fiend
    Faceless Butcher
    Despoiler of Souls
    Consuming Aberration
    Mindwrack Liege
    Spellskite
    Nemesis of Reason
    Phyrexian Obliterator

    Have fun Johnny

  • Daniel Rouze

    funny that roast kills this when frozen

    • Azzayo

      it should lose ice counters when targeted by red spells (not broken at aaaaaaaaall)

      • MTG fan

        How is that broken?! It would die within seconds from burn spells.

        • Minizem

          But its blue, so counter is a thing.

          • MTG fan

            Exquisite Firecraft. How funny, for its spell mastery will prevent “blue” from doing a thing to counter it.

  • kmk888

    This card is straight busted for Standard, Modern, and possibly as far as Legacy or Vintage. I had to stop and rewrite my comment because I was losing it. Play this card (preferably with Ojutai’s Command or phyrexian mana, depending on the format) or prepare for it, but for your own sake don’t ignore it. Marit Lage’s little brother might seem less terrifying, but he’s actually far more dangerous.

  • kk

    The value of this card with your own Snapcasters… OMG!! you are always returning your mages.

    Awoken Horror + kolaghan’s command + Cryptic Command + Snapcaster Mage = It´s like infinite Snapcasters Mages per game..

  • gg

    The problem of this card in modern is Twisted Image, an easy 2 for 1. Otherwise the power level of the card is nuts..

    • Jazzyboy1

      Nobody’s gonna run Twisted Image in their sideboard just for this. If Doran decks suddenly spike in popularity, then we can start worrying; but otherwise Twisted Image is a very niche card that’s just not worth even sideboarding just to kill one thing.

      • Are you forgetting the other 2 mana 0/4 that infect runs Twisted Image for?

  • DRACHIR

    I would have never guessed that Wizards prints this kind of power level for blue again!
    For 2 Mana you get: An unboltable wall vs Aggro, a board wipe vs any creature decks that gives you a huge tempo boost and returns your Snapcaster, Clique etc, a 3-turn clock once it flips, the first hit will get through 100 % because of the board wipe, and on top of that it flips really easy! I bet 2 turns to flip will be normal (counterspells/cantrips) Probably 1 turn if you have a Deck designed for it!
    This card will be banned in several formats. That’s how strong it is.
    I feel like this card is someones baby and had to be protected fiercely in the design process against all people who wanted to make it less amazing! Thank you good sir, whoever you are!
    broken.. just broken.. As a blue player i am so happy right now! :)

    It will move right into my Geist of Saint Traft Duel Commander Deck too..

  • Captain Mateo

    All I can say is I’ve wanted this in my Modern deck with Snapcaster ever since I set my eyes on this thing. It was love at first sight.

  • Timber Kraij

    this card is indeed love at first sight

  • Stinker289

    I’m in love with a horror!

  • Kefka<3

    Oh what a nice “the Thing” reference. :)

  • name

    spookey wookie

  • Jay Kilian

    If that 4th instant is Natural Affinity it sends all creatures AND lands up. If you are prepared for that it can hose your opponent hard.

    • If it’s the 4th the trigger resolves first.

      • Jay Kilian

        Ah, yes. Would have to come after the flip but before the sweep resolves.

        • Jazzyboy1

          Or just as the third spell and then cast another spell as the fourth after it resolves.

    • Deadly Berry

      Do it as third spell and then gitaxian probe or some other cheap cost spell.

  • jakecards

    did anyone else start brewing a sweet vampire hexmage deck as soon as they saw this card!

    • Jade

      It’s like a “fixed” Marit Lage!

  • jesse

    easy to flip in legacy. Daze, Force of will , gitaxian probe

  • Long Rod Claude

    Horror Tribal? The horror!

  • Nick Hannah

    This alone makes me want to make horror tribal in standard. This will probably be a staple in Wrexial Cthulhu decks too.

  • John Bentley

    I keep seeing things point to the sea. I think that this card tells more than just a monster in the sea. I think the investigation will lead to the sea. Something that the Vampires, Werewolves, and Humans fear equally. Might even bring them together. The monsters of the deep and ancient world of Innistrad.

    • Rubz

      EMRAKUL

    • bentheechidna

      Cthulhu is of the sea.

      And considering the moon usually has control over the tides…

  • jonathan broughman

    This looks like a great card alongside spellskite. Especially considering the horror and redirect spell aspect of it. Gitaxian probe makes this thing dangerous

  • Dr Bear

    This thing is going to get Abrupt Decay’d so hard.